To be fair, I do try and complete Bethesda games (finished Morrowind, as well as Fallout 3, New Vegas and Skyrim. Never even got through the first dungeon in Oblivion because of ALL! THE! POTATO! FACES!)
Skyrim-wise, I've been using the Ordinator Perk Overhaul mod to change the game. While SPERG was a simple enough overhaul that did reduce the damage done by weapons (for example, instead of 5 perks giving you 100% extra damage, you got 2 perks allowing for 40% extra), but a mix of mods and you were basically a god by level 20. Ordinator forces you to focus on a couple of skills and even then only a couple of branches of each skill tree.
I've been using a couple of different builds, with some varying success.
Nord Warlord build (Heavy armour, Block, One Handed (swords), Two Handed (greatswords), Archery and using the Elemental Fury and Fire Breath shouts, using a 70:30 split for Health and Stamina). And he is an absolute combat monster, just destroys enemies without taking much damage.
Vampire Necromancer (Alteration, Destruction, Conjuration, One Handed (daggers), Marked For Death and Slow Time shouts and an even mix of Health, Stamina and Magicka. Mixed bag, she's great at short burst damage but even with high Alteration, she's also a glass cannon.
Altmer Glass Paladin (Light Armour, Archery, Two Handed (greatsword), Restoration with Elemental Fury and Become Ethereal Shouts, 20:50:30 mix of Magicka, Health and Stamina. Definitely a glass cannon. Utterly devastating against Vampires and Undead, but against living enemies, she really does have a hard time.
Still, overall they're fun.