If your artwork isn't strong (which is fine, some of the best comics have mediocre, even poor artwork) then don't mix real-life images in there... it takes the focus away.
First things I noticed when I clicked the link; Garden State, Manchurian Candidate, and Zelda.
You don't want these tertiary aspecs to become the primary ones.
You want, in a comic, for the attention to be:
1. Main Character
2. Speech/text
3. Background/details
The comic you have here is almost exactly in reverse.
Also try for some dynamic posing... having the character standing in the same place, with the same background, for all three panels, is pretty stagnant. Even if you want the character to be standing there, try redrawing them three times just to add a bit of variety. If you pay close attention to QC, Jeph has a fair number of comics where, say, Marten and Faye are standing/sitting in the exact same place the whole time... but he redraws them for each panel... and that kind of dynamic posing is really appreciated!
Edit:
Examples from my webcomic:
Early on (aka "Teh Sucks"):
"Sudden Urges"More recently (aka "Happy with this"):
"Options"There is a 3 month difference between those two comics, where I posted in a metric f*ckton of forums asking for opinions. I was flamed, blasted, mocked, and assisted... sometimes all at once.
I'm glad for the criticism I received... otherwise I wouldn't be where I'm at now... and while I know I have room for improvement, I am still happy with how I've progressed.