Zero tactile feel, especially in the combat. Advancement was far too stilted, especially coming off of Fallout. Art was pretty, but didn't mesh (a common problem with 3d pre-rendered stuff). All in all, a collection of fantastic ideas that didn't work as well as it should have. I mean, the attitude, atmosphere, and suchlike are all there. I think the moment I got turned off that game was when I got into combat and an 'old flintlock pistol' fired once a second and did close to no damage. Later weapons, like the repeater, served almost entirely to chew through your stash of bullet (I use the singular, as it was a resource...a mechanic that I could accept if it was more effectively used...then again, beat the hell out of the DX2 system) with shocking speed. The sheer amount of stuff in the game was nice, if hard to dig through, and the craft system was nifty, if stilted.