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Author Topic: Will Wright is making the Greatest Game in Existance!  (Read 6968 times)

Jiperlee

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Spore

You get to fight to survive, and when you create offspring- its editor time- you can CREATE and EDIT living creatures. You don't think its possible? Watch the jaw dropping video......
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jmrz

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Will Wright is making the Greatest Game in Existance!
« Reply #1 on: 03 Mar 2006, 04:13 »

And i shall call this CellSims!
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Axle

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Will Wright is making the Greatest Game in Existance!
« Reply #2 on: 03 Mar 2006, 09:10 »

More like SimEverything
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jhocking

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Will Wright is making the Greatest Game in Existance!
« Reply #3 on: 03 Mar 2006, 09:56 »

SimUniverse

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Will Wright is making the Greatest Game in Existance!
« Reply #4 on: 03 Mar 2006, 10:34 »

i remember seeing previews and stuff for this game months and months ago. needless to say, i'm stoked. but i dont pay much attention to many things. has it come out yet or what?
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Will Wright is making the Greatest Game in Existance!
« Reply #5 on: 03 Mar 2006, 13:48 »

Old news, but still a damned cool game in progress. I look forward to seeing the finished product.
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Will Wright is making the Greatest Game in Existance!
« Reply #6 on: 03 Mar 2006, 14:43 »

Fuck quit belittling it with "old news".  Like wow you out gamered him with your knowledge.

Really, this is an awesome video, the game looks really awesome.

*glaring at Switblade* Thank you Jiperlee
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M3gaBigh

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Will Wright is making the Greatest Game in Existance!
« Reply #7 on: 03 Mar 2006, 16:03 »

It's been awhile since there's been any press about it. I thought it was just a concept game. Hope that it's still being developed.

EDIT: Kewl, i've been wanting to see this video for awhile.
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Switchblade

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Will Wright is making the Greatest Game in Existance!
« Reply #8 on: 03 Mar 2006, 17:04 »

Quote from: Chesire Cat
Fuck quit belittling it with "old news".  Like wow you out gamered him with your knowledge.

Really, this is an awesome video, the game looks really awesome.

*glaring at Switchblade* Thank you Jiperlee


What? It is old news!

That's not to say it's not awesome, I was more expressing surprise that Jiperlee still hadn't heard of it before now, given how long the promo material's been out.

No need to go overboard, mate... The golden rule I try to work with here is that because we're all communicating with text, some inflection of meaning and emotion is lost. I tend to assume that people are being funny unless they explicitly emote otherwise, or it's very, very obvious that they're serious.
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Jenno

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Will Wright is making the Greatest Game in Existance!
« Reply #9 on: 03 Mar 2006, 19:30 »

And with Oblivion going gold, I'm going to have something to play until Q4 this year as well :)
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Will Wright is making the Greatest Game in Existance!
« Reply #10 on: 13 Mar 2006, 10:09 »

I jsut visited this section of the QC forums for the first time because I'd seen the trailer for this and couldn't bear to keep it to myself.  This is the coolest thing I've ever seen.  It looks about a billion trillion times more awesome than any game in the history of ever.
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Kirbo

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Will Wright is making the Greatest Game in Existance!
« Reply #11 on: 13 Mar 2006, 12:43 »

I agree, it does look swell. I'm not much of a PC gamer, and even less so for RTS's, but dayum. I may have to get this game. Even just for the great looking creature creation.
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Will Wright is making the Greatest Game in Existance!
« Reply #12 on: 13 Mar 2006, 17:26 »

I started schooling myself in the world of computer programming with hopes of some day making a game that combined all the best Sim games with all the best elements of RTS games into one big huge super game. That was my dream from the days of playing Sim City 1 and HyperCard in the elementary school Mac lab way way back in the day. Not only did this guy steal my idea, he did it a million times better than I ever could have dreamed of doing it. The bastard!
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Jiperlee

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Will Wright is making the Greatest Game in Existance!
« Reply #13 on: 19 Mar 2006, 23:12 »

Quote from: jhocking
SimUniverse


That was actually its intended name- Spore was supposed to be the concept name during production- but they ended up liking the name Spore moreso.


And yea, I heard about this game long, long ago- it is an old video and thus old news- but the video just recently got released- so its something that anyone who didn't visit the Game Developers Conference in 2005 hasn't seen(So, approx 5,999,988,000 people)- and the Video sells the concepts in the game alot more than me describing it
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est

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Will Wright is making the Greatest Game in Existance!
« Reply #14 on: 20 Mar 2006, 03:15 »

I'm trying, but I really can't get excited about this.  I know that everyone's creaming their freaking jeans over it, but it just looks really overhyped to me.  Until I get a sense of some of the goals in the game other than "eat a few things, lay an egg and design a new creature in the editor, evolve sentience, war with other cities, go into space, fuck around with no real goal" I'm not really gonna be sold on its lasting appeal.

On that note, I'm getting really sick of all these "ultimate developers!" releasing some stupid concept game and everyone going gaga for it, then it turning out to be shit.  Remember Fable?  It was supposed to be awesome.  Supposed to "usher in a new era in RPGs" or some shit.  Then it came out and I never fucking heard of it again.

I don't like geting excited over games unless I can see something worth getting excited about, and Spore doesn't really fit that category, unfortunately.  I mean, the idea and the underlying game mechanics seem good, but there's just not enough meat there to warrant "the greatest game evar!" to me.
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Will Wright is making the Greatest Game in Existance!
« Reply #16 on: 20 Mar 2006, 07:27 »

Quote from: est
On that note, I'm getting really sick of all these "ultimate developers!" releasing some stupid concept game and everyone going gaga for it, then it turning out to be shit.  Remember Fable?  It was supposed to be awesome.  Supposed to "usher in a new era in RPGs" or some shit.  Then it came out and I never fucking heard of it again.


In Fable's defense, it was a fun game, but you're right, it was over-hyped and didn't revolutionize anything. But as I said, it was fun, and in the end that's what matters, right? Spore just looks like some harmless fun. I can't wait.
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Kai

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Will Wright is making the Greatest Game in Existance!
« Reply #17 on: 20 Mar 2006, 08:25 »

Quote from: Something Witty
...

http://intihuatani.usc.edu/cloud/flowing/



THis is seriously awesome.
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nihilist

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Will Wright is making the Greatest Game in Existance!
« Reply #18 on: 20 Mar 2006, 11:11 »

I'm amused that EA is now pushing Spore as a means to show investors that they're serious about changing how the company works.  So amused.
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est

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« Reply #19 on: 20 Mar 2006, 15:21 »

I played Flow for a while a week or so ago.  It was kind of fun, but I was disappointed that eating different kinds of things didn't change the way you looked.  You look the same, no matter what you eat.  I think that it could have had a lot more re-play value if what you eat, and in what order affected the way you looked.  It would be part eat-em up & part creature design.

With Spore I am also kind of disappointed that the design feature seems more arbitrary than based on things that you have been doing/need to adapt to (ie: it's more of a God sim as opposed to an evolution sim).  I will wait for more info to come out before griping to heavily about this, but I would like to see the actions your creature performs dictate the kinds of designs available to you when you go to the next stage of evolution.

I mean, in that video it show him jumping from some kind of reptile/seahorse mix to a fully-mobile tripedal air-breathing creature.  I am kind of hoping that  that was an exaggeration, and that instead of moving that quickly you maybe get some lungs for your creature that'll let you go out of the water for a short time to hunt, then come back in to breathe properly.  Then after a while of that you can move up to proper lungs. (for example).  Also, some kind of leg-fins like walking fish would be good.  Something that'll let you move from pond to pond in order to get more food if there's only a little food in your pond.  And only after you've got rudimentary fin-legs do you get the upgrade option for actual legs.

Basically I am saying that it needs to have logical evolutionary steps, rather than arbitrary "hey, let's save up Evolution Points and jump right over that evolutionary step and go right from aquatic life to a bipedal, hunting creature!".  If they are gonna do it, I want the satisfaction of working through a logical upgrade path.

I am pretty sure that I will hate other people's creatures.  I am envisioning some really fucked-up stupidly illogical creatures.  My creature will be a carnivorous bipedal primate with some kind of claws on each of its four arms.  I will kill any travesties of false evolution with a great vengeance.

It has potential for being a decent game for people with imaginations if they do it properly.  It also has potential to really let me down quite hard.
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Scandanavian War Machine

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« Reply #20 on: 20 Mar 2006, 17:31 »

Quote from: est
I played Flow for a while a week or so ago.  It was kind of fun, but I was disappointed that eating different kinds of things didn't change the way you looked.  You look the same, no matter what you eat.  I think that it could have had a lot more re-play value if what you eat, and in what order affected the way you looked.  It would be part eat-em up & part creature design.

With Spore I am also kind of disappointed that the design feature seems more arbitrary than based on things that you have been doing/need to adapt to (ie: it's more of a God sim as opposed to an evolution sim).  I will wait for more info to come out before griping to heavily about this, but I would like to see the actions your creature performs dictate the kinds of designs available to you when you go to the next stage of evolution.

I mean, in that video it show him jumping from some kind of reptile/seahorse mix to a fully-mobile tripedal air-breathing creature.  I am kind of hoping that  that was an exaggeration, and that instead of moving that quickly you maybe get some lungs for your creature that'll let you go out of the water for a short time to hunt, then come back in to breathe properly.  Then after a while of that you can move up to proper lungs. (for example).  Also, some kind of leg-fins like walking fish would be good.  Something that'll let you move from pond to pond in order to get more food if there's only a little food in your pond.  And only after you've got rudimentary fin-legs do you get the upgrade option for actual legs.

Basically I am saying that it needs to have logical evolutionary steps, rather than arbitrary "hey, let's save up Evolution Points and jump right over that evolutionary step and go right from aquatic life to a bipedal, hunting creature!".  If they are gonna do it, I want the satisfaction of working through a logical upgrade path.

I am pretty sure that I will hate other people's creatures.  I am envisioning some really fucked-up stupidly illogical creatures.  My creature will be a carnivorous bipedal primate with some kind of claws on each of its four arms.  I will kill any travesties of false evolution with a great vengeance.

It has potential for being a decent game for people with imaginations if they do it properly.  It also has potential to really let me down quite hard.



agreed
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Something Witty

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Will Wright is making the Greatest Game in Existance!
« Reply #21 on: 20 Mar 2006, 18:10 »

Quote from: est
I mean, in that video it show him jumping from some kind of reptile/seahorse mix to a fully-mobile tripedal air-breathing creature.  I am kind of hoping that  that was an exaggeration, and that instead of moving that quickly you maybe get some lungs for your creature that'll let you go out of the water for a short time to hunt, then come back in to breathe properly.  Then after a while of that you can move up to proper lungs. (for example).  Also, some kind of leg-fins like walking fish would be good.  Something that'll let you move from pond to pond in order to get more food if there's only a little food in your pond.  And only after you've got rudimentary fin-legs do you get the upgrade option for actual legs.
In all fairness, it was a tech demo of what can be done. He skipped in leaps and bounds as far as the evoloutionary process goes. Like from a single-celled organish all the way up to the seahorse. I think most steps were skipped for the sake of keeping the demo down to a semi-reasonable time.

Atleast I hope so.

Also, I find the flow music incredibly relaxing. I left it on all night the first time I heard it.
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Rubby

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Will Wright is making the Greatest Game in Existance!
« Reply #22 on: 20 Mar 2006, 22:22 »

That flow game was awsome, but once you eat everything, what do you do then, just swim around?
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Bunnyman

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Will Wright is making the Greatest Game in Existance!
« Reply #23 on: 21 Mar 2006, 01:03 »

The ecosystem balances itself so your character, regardless of abilities, is in the upper quartile of hte food chain.  So the world will continuously grow.

Additionally, what is fantastic about Spore, really, is not necessarily the gameplay so much as the interconnection.  The fact that the game seeds the world with user created content distributed across a non-persistent online connection means...built-in content generation.  The game will evolve over time and present new and interesting scenarios, depending on the whims of the players.  It'd be like, for example, seeding a Sims neighborhood with houses from online, picked according to number of people in them and price range.

The content delivery alone is remarkable, and that will be the feature to watch.

Est, I think you're missing the point.  It's a SANDBOX GAME.  There's no goal.  The player picks a goal within the toolset provided by the game.  In this case, it just happens to be a really big toolset.  If the gameplay itself is no hot shit, then I hear ya.  Guild Wars was a fucking tedious excercise in wasted time that got old after a week or so.
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Sean C

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Will Wright is making the Greatest Game in Existance!
« Reply #24 on: 21 Mar 2006, 07:33 »

I have to admit, I really can't wait to try this game. It's the first "sim" game that I'm enthusiastic about. Honestly, though, I'm more excited at the prospect of the "single-player-multiplayer" feature. Other than seeing just how much variety the game can really offer, I won't have to be bothered by every other moron messaging, "N00B!" as I lay waste to their once great societies. Sure, taking the human element away may not be the best idea, but c'mon, there are way too many morons in online games, and you just get sick of them after awhile.

I also can't wait to see messageboards loading up with the Spore: Evolution or Intellegent Design? topics. You all know it's going to happen; I'll personally sit back and laugh as people try to find a deeper meaning in a videogame.
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