Fun Stuff > CLIKC
Scary Games
The Hammered:
--- Quote from: Sideways ---I think the first time in the first Silent Hill when I found myself in a hospital, and suddenly the walls were switching on me... going from plaster to metal, with gore dripping and bloodsmears... and those fucking children who you could barely see up ahead in the dark, that would laugh, then turn and start running at you.... JESUS. I remember that part very well... VERY tense!
--- End quote ---
Yeah, me too. So fucking disturbing.
Also, Thief (the original, and some fan missions) scared the living daylights out of me. It doesn't any more, but I was scared shitless when I played Cragscleft, the sword mission and the first Haunted Cathedral mission in particular.
Actually, I confess that Bafford's manor used to have the same effect on me as well.
Hustler:
--- Quote from: Rubby ---Maybe I'm making the "not a cool gamer" reply, but I thought the first few Resident Evil games were scary as hell.
--- End quote ---
Nah, I agree. First time I remember being scared by a game was in the first Resident Evil. My friend and I were playing it, just going through a room that we had cleared long ago, and then all of a sudden one of those damn spiders crawls out on the wall from around the corner (the room was more of an L-shaped hallway, really). It gave us both the heebie-jeebies, just because we were completely unprepared. I'm pretty sure whichever of us actually had the controller ended up using far more ammo than was necessary to kill him, just to make sure he wasn't getting back up.
Also, Mr. X from RE 2 was pretty creepy. Especially when he shows up in that little Factory area. I won't say too much about that, don't want to ruin it, but it was pretty awesome.
Solstice:
--- Quote from: The Hammered ---Also, Thief (the original, and some fan missions) scared the living daylights out of me. It doesn't any more, but I was scared shitless when I played Cragscleft, the sword mission and the first Haunted Cathedral mission in particular.
Actually, I confess that Bafford's manor used to have the same effect on me as well.
--- End quote ---
Oooh shit thats a good one I totally forgot about. Thief has had some REALLY good scary missions, both official and fan made. Most of the undead (especially those goddamn skeleton things that sound like rattling chains when they move, and if they spot you they rush you inhumanly fast, screaming, and waving their big hammers about....GOD I hate those things.) are pretty freaky.
And if you've played Thief 3 (say what you will fanbois, its still pretty good despite the rampant Xboxation), there is one mission thats the king of all scary in that game... the Shalebridge orphanage, better known as The Cradle. Playing that, at 1 am alone in your room with the lights low and headphone volume up, will make you shit your pant(ie)s.
That level is bloody terrifying. First time through I was shaking SO bad (especially ascending the stairs to the 'attic') I had to stop at least twice.
It holds a record for me too - on a subsequent playthrough I actually screamed while in the prison/dorm area - and thats the only time I recall doing so in a game. It was just a perfectly timed coincidence, really. I came to a door leading to another hallway, peeked through the little window to make sure the hall was clear, and then hurredly set about picking the lock. Partway through the lights started flickering, meaning trouble was near. I started getting a little nervous fumbling with this lock, but eventually got the job done. Finished, I stood up again which let me look through the window... and one of those goddamn creepy chattering electroshock victims was staring right back at me. I swear to god my head touched the roof, I jumped so fucking high... and immediately spun a 180, dove into an adjacent room (just as the door I was picking opened), ran to the darkest corner of the room, hit escape, and damn near fell out of my chair. I had to walk around the house for like five minutes just to calm down, and then check my shorts before I went back to playing.
That was some good shit... and I know it's been said on forums elsewhere, but whomever is responsible for that particular level deserves a goddamn award. All of em. 'Tis nothing short of amazing.
Anyways, sorry for the ramble but Hammered there managed to jog my memory. :D
Valrus:
Myst.
Also, Super Metroid, mostly just because the atmosphere was so well done. The Wrecked Ship and the dissolving Metroid-drained beasties in Tourian are just two examples that spring to my mind.
Rubby:
Yeah I supose Super Metroid is pretty freaky. I've never really thought of it that way.
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