Fun Stuff > CLIKC
Games with terrible endings
mberan42:
--- Quote from: I Am Not Amused on 28 Feb 2007, 20:48 ---Final Fantasy XII
I put over 80 hours of work into that game and it had the most unsatisfactory ending of any Final Fantasy ever. The first part of the ending was fine, sacrificing yourself and all that. It was the second half, where Penelo is reading her letter or whatever...please, let something else interesting happen! That ring? Not interesting, as I forgot it even existed. The Strahl disappearing? Not interesting, because it was totally expected. I just kept on expecting some little twist in there, or I don't even know what. SOMETHING to happen.
But it was short, boring and unsatisfying. Grrr.
--- End quote ---
Just finished it for the first time tonight. This quote sums up my exact thoughts.
And the final boss battle? Not as easy as FFX, but still easy - the Zodiark esper battle was *much* harder. (I haven't bothered to fight a few of the side bosses, Mark 13, one or two of the worms, etc.)
bryanthelion:
Space Channel 5,
It suddenly became a mystery game. It was all like "NOW LETS SEE WHOES BEEN HYPNOTISING ALIENS NOW!..... It was the chairman! I knew it all along!" I was like, err..., Me too? I mean the clues were all there!
KvP:
--- Quote from: ackblom12 on 30 Jul 2007, 10:05 ---It's not that KOTOR 2 was supposed to accommodate for a 3rd game (Though very likely the ending would have anyways), it's that the game wasn't finished because Lucas Arts decided it had to be out for the Christmas season.
--- End quote ---
The cut content's being restored. Slowly, but surely. The modders have put in a pretty colossal amount of work. Out of 852 issues, they've fixed all but 26. Should be out sometime next year.
I number myself among the group of people that didn't find Bioshock's ending satisfying. Not in the resolutions, necessarily, they were as good as could be expected, but the end boss was such a terrible pushover.
Neverwinter Nights 2's ending wasn't very good either. Both in the boss fight (a giant construct, basically) and the epilogues. Especially the narrator, who's the same VA who played the newscaster in Vampire the Masquerade: Bloodlines. Terrible.
VTM:B was another game with a lukewarm ending. Like a lot of rushed RPGs, it starts out agreeable and fun and starts turning into a thin hackfest the closer you get to the end.
I also don't like the time limit imposed on Civ 4, but that rarely hinders gameplay anyway.
pilsner:
--- Quote from: mberan42 on 03 Sep 2007, 17:42 ---And the final boss battle? Not as easy as FFX, but still easy - the Zodiark esper battle was *much* harder. (I haven't bothered to fight a few of the side bosses, Mark 13, one or two of the worms, etc.)
--- End quote ---
The final boss is maybe the 10th hardest battle in the game. If that. The Dark God is harder. Yiazmat is waaaaaaaaaaaay harder. Mark XIII is on a different plane of existence (it's only beatable if you use a lure/reverse combo that is annoying to pull off but still not as hard as Yiazmat which takes something like 5 hours to beat unless you maxed your party out). FFXII follows the FF tradition of making a 20 hour storyline with additional 80 hours of optional gameplay that consist of almost pure grinding. I actually found Yiazmat to be more annoying than Ruby and Emerald Weapon from FFVII which is actually saying something (who's brilliant idea was it to give Knights of the Round a five minute animation? I don't think I've ever wanted to cockpunch a developer quite as much).
And yeah, the ending was just weak.
But Neverwinter Nights II had an even worse ending. For one thing, it was basically the same ending as FFXII but in text (everyone dies . . . OR DO THEY??) But that boss at the end has got to set a new record for ridiculously underpowered.
KvP:
They're coming out with the expansion in either October or December (I've heard both) but yes, the party is dead. They haven't come out and said it, but they definitely won't be playable, and will most likely have no bearing on the continuing story. Part of the reason I loved Baldur's Gate so much was that at least some of the CNPCs made it through the entire epic saga.
I felt ripped off by Planescape:Torment in pretty much the same fashion, but that was a much more ambitious and accomplished game. Besides, if you played it right there were certain party members who didn't die at the end.
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