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Author Topic: Shadow Run  (Read 7338 times)

Postino

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Shadow Run
« on: 31 May 2007, 09:16 »

Well I don't know about you guys but so far I am really enjoying this game. I mean all the different abilites and combinations make it a very interesting and fast paced FPS. My only complaint is that it is either a Xbox 360 or Vista only game. So I had to get it for my Xbox, and I prefer FPS on the comp. Oh well though.
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Emaline

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Re: Shadow Run
« Reply #1 on: 31 May 2007, 19:03 »

You mean, this? http://en.wikipedia.org/wiki/Shadowrun


It's on Xbox now? I remember playing this game on snes.
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Storm Rider

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Re: Shadow Run
« Reply #2 on: 31 May 2007, 22:52 »

No, he's referring to this.
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Scytale

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Re: Shadow Run
« Reply #3 on: 31 May 2007, 23:54 »

I used to play Shadowrun with a bunch of people, it was great fun the GM we had was really good. We switched over to Fading Suns though.

I don't know how well it switches over to computer games but the RPG was one of the best I've played.
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beat mouse

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Re: Shadow Run
« Reply #4 on: 01 Jun 2007, 11:25 »

im definately considering getting this once i upgrade my pc. i'd get it for 360 but i'm heavily contemplating holding out for a ps3 instead right now, so it's a waiting game more than anything.
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Postino

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Re: Shadow Run
« Reply #5 on: 01 Jun 2007, 11:27 »

Xbox 360 much as I hate to say it has more in its favor. Mass Effect, Blue Dragon, Shadowrun, and its cheaper.
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beat mouse

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Re: Shadow Run
« Reply #6 on: 01 Jun 2007, 12:13 »

yes but FF13, MGS4, God of War 3, and Killzone 2 outweigh Shadowrun and Gears of War 1-2, which are the only things really pulling me to 360. I imagine at some point i'll have both, but PS3 attracts me more also for the longevity, and the fact I wont have to buy an upgraded PS3 every 2 weeks like the 360.
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ackblom12

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Re: Shadow Run
« Reply #7 on: 01 Jun 2007, 12:24 »

I don't think I'd go so far as to believe anything Sony has to say about the longevity of the PS3.

They'll go the same cycle they have the last 2 consoles to keep up with the market, since as much as they'd hate to say it, their console isn't going to be that amazing when the next set of consoles come out. I expect it'll match the PS2 in longevity at it's very best, and I'm not so sure about that since it's unlikely to get anywhere near matching the PS2's market size.
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Storm Rider

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Re: Shadow Run
« Reply #8 on: 01 Jun 2007, 15:02 »

FF13 and MGS4 won't stay PS3 exclusive. I am willing to almost guarantee that.

Killzone 2... did you play the first game? Or see the gameplay footage that they showed at GDC a couple months ago? I hate to break it to you, but if that game's anything above mediocre I'll be shocked.

The PS3 certainly seems like it finally has good stuff coming (Heavenly Sword, Rachet and Clank, Uncharted: Drake's Fortune), but I wouldn't buy one for any of the games you listed except for God of War 3. But I would remind you that God of War 3 hasn't even been announced yet, so it won't be done until the 2009 holiday season at the earliest. And there's still the reality of the six hundred fucking dollar price tag.
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Johnny C

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Re: Shadow Run
« Reply #9 on: 01 Jun 2007, 15:14 »

Quote from: thread
360 games
bioshock

bioshock

BIOSHOCK
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Ozymandias

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Re: Shadow Run
« Reply #10 on: 01 Jun 2007, 15:17 »

There's no font big enough to represent Bioshock.

I abhor and hate that they could've had the opportunity to model this game after the Genesis Shadowrun and create one of the best sandbox games ever made, but didn't.

It does sound fun, though.
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Storm Rider

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Re: Shadow Run
« Reply #11 on: 01 Jun 2007, 15:40 »

The best thing about BioShock is not only that it looks absolutely mindblowing, but also that we have a definite date for it. I'm betting that at least half of the first party PS3 lineup Sony says is hitting this holiday season (Heavenly Sword, Uncharted, Rachet and Clank, Warhawk, SOCOM, Eye of Judgement) will slip into '08.
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[22:06] Shane: We only had sex once
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ackblom12

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Re: Shadow Run
« Reply #12 on: 01 Jun 2007, 16:13 »

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ScrambledGregs

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Re: Shadow Run
« Reply #13 on: 01 Jun 2007, 17:18 »

Remind me again why anyone should give a shit about Shadowrun?? They basically took a license that a small segment of the population jacks off to and turned it into a game that is trying to appeal to the mass of men but won't. This game completely baffles me. I hope next they buy the rights to Fallout and turn it into a RTS!! Oh boy, oh boy!!

Remind me again the difference between Bioshock and Mass Effect. In my head they melt into the same 360 game. Some vaguely scifi-ish thing developed by Bioware or Blizzard or some company founded by the ex-employees of one of those.
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Ozymandias

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Re: Shadow Run
« Reply #14 on: 01 Jun 2007, 17:25 »

Bioshock is being made by Irrational.

Namely by the people who made System Shock 2.

Which is one of the best FPSs ever made.

And Bioshock is a spiritual sequel to it. Also, it's sort of a sequel to Ayn Rand's Atlas Shrugged.

Actually, I shouldn't have to explain any of this. You should have to go watch some gameplay movies and realize you're a horrible person for getting it confused with Mass Effect.
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Storm Rider

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Re: Shadow Run
« Reply #15 on: 01 Jun 2007, 18:13 »

Let me see if I can summarize the games adequately.

BioShock is, as previously mentioned, a story-based FPS (in other words, no multiplayer, so all the Halo kids will hate it) from the guys who made the System Shock games. You're trapped in an underwater city created by a splinter of society who broke off to create the underwater paradise based on the ideals of Ayn Rand. I think it's supposed to be more of a criticism of her works rather than a homage, actually. Anyway, these guys discover this stuff they call 'adam' while living underwater that humans can use to genetically modify themselves, but sometime afterwards something goes horribly wrong and the player is sent down to investigate it. The crazy stuff about the game is that as you collect this adam in different ways you can genetically modify yourself in a sort of RPG-skill-tree way. You can get telekinesis (as you can see in the YouTube video where he picks up the oil drum and chucks it at the dude), you can learn how to hack the computer systems of the city and use the security robots against the dudes you're trying to fight, you can make yourself super resilient to bullets, and so on. Basically it's a fantastic-looking game that also gives you about a billion ways to customize your characters and kill dudes, with a compelling story to boot. One of the major moral issues in the game is that you can harvest by far the most adam by killing these things called 'little sisters', which for all intents and purposes look and behave like 9-year-old girls.

Mass Effect, on the other hand, is being made by BioWare and published by Microsoft (so there's no way this one's going to the PS3 ever), and it's an action-RPG set in 2183. You're a diplomat/investigator (part of an interplanetary organization known as the Specters) by the name of Commander Shepard, and you travel around the galaxy keeping the peace in numerous ways and you uncover a conspiracy surrounding a massive alien fleet that's preparing for war. The idea is that the game will have a fantastically deep conversation system (because you're a diplomat), where you can alter the entire course of the game simply by how you approach certain people during the storyline. It might not seem like a great feature to tout, but basically the story can change massively if you threaten some random alien bartender instead of negotiating with him calmly or bribing him or whatever other options you have. It's going to be similar to KOTOR and the Baldur's Gate games in that the combat will take place in real time but you can pause at any point to give your character and the others in your party directions.

These descriptions might not sound like anything particularly groundbreaking, but critical reaction for both of these games so far has been overwhelmingly positive. I read a particularly gushing article for Mass Effect in Game Informer a week or so ago; it basically said that it's setting the bar that RPGs will have to live up to a decade from now.

EDIT: Also, Gamespot's review of Shadowrun is up. I guess there's a reason Microsoft wasn't shipping it to press outlets on time.
« Last Edit: 01 Jun 2007, 18:23 by Storm Rider »
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[22:06] Shane: We only had sex once
[22:06] Shane: and she was wicked just...lay there

Dimmukane

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Re: Shadow Run
« Reply #16 on: 01 Jun 2007, 18:50 »

Mass Effect and Bioshock are great and all, but the topic was Shadowrun, so it'd be kinda nice to stick to that, ya know?
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Ozymandias

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Re: Shadow Run
« Reply #17 on: 02 Jun 2007, 09:53 »

Only nine maps? WTF?

Seriously, these people screwed up. Shadowrun has incredible potential for a next-gen video game and they didn't use any of it.
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Scytale

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Re: Shadow Run
« Reply #18 on: 02 Jun 2007, 12:14 »

I don't know why there is so much negativity about this game, reading that review it sounds like it's a pretty sweet idea for a game and the Shadowrun universe is pretty awesome. Most of the stuff the review gripes about will easily be fixed by a few patches, just wait a month or so.

Without knowing more about the game I don't think lack of maps will be that much of a concern especially if it ships with a nice level editor like UT etc does, won't be long till people start making there own, especially if the Role Playing community gets behind it. It's the sort of game I could see me and my mates playing at our next LAN, article mentions there's bots too, which is always good fun for training up etc... Only prob is the article seems to imply it needs Vista to run, which sucks cause I don't really plan on getting it.
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ackblom12

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Re: Shadow Run
« Reply #19 on: 02 Jun 2007, 16:25 »

Oh, right. Shadowrun.

If I actually enjoyed playing multi with strangers, I probably would pick this game up. Everything I've heard is that the game is pretty damn good, and the only set back is that it only has 9 maps. which is kinda funny when you consider that with most online FPS's, there's only 2 or 3 total maps being used my a majority of the community. The only real complaints I've heard about the PC version is that it stupidly requires Vista, and a decently beefy PC, which I have both.

Actually, the more I read about people having played it, the more I'm tempted to grab it.
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supersheep

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Re: Shadow Run
« Reply #20 on: 02 Jun 2007, 17:03 »

Quote from: thread
360 games
bioshock

bioshock

BIOSHOCK
If you console fuckers ruin the spiritual sequel to some of the best FPSs ever I will destroy everything around me like a berserker. Seriously.
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ackblom12

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Re: Shadow Run
« Reply #21 on: 02 Jun 2007, 17:39 »

If anyone ruins it it will be the developer, and I very much doubt they will.

Fallout I'm not as optimistic about.
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Reno

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Re: Shadow Run
« Reply #22 on: 02 Jun 2007, 21:17 »

Went to buy ShadowRun for PC.  Became pissed off.  Vista only.  Bastards.
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ScrambledGregs

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Re: Shadow Run
« Reply #23 on: 04 Jun 2007, 15:23 »

Shadowrun?? OK. They took a really cool license and made the wrong kind of game with it. The end.
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Dimmukane

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Re: Shadow Run
« Reply #24 on: 06 Jun 2007, 20:08 »

Finally got a chance to play it.  It was a lot of fun.  I ended up buying it today.  I could care less if they fucked up the license, it's a fun game. 
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Ozymandias

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Re: Shadow Run
« Reply #25 on: 13 Jun 2007, 12:35 »

Despite the fact that they tried so hard to fuck up one of the best possible licenses for a video game in the history of the world, it's still a pretty fun game. I'm having a right blast with it.
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Dimmukane

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Re: Shadow Run
« Reply #26 on: 13 Jun 2007, 17:37 »

I love teleport.  What's that?  You're shooting me?  *ZAP* Now I'm on the floor below you!  *ZAP* Now I'm behind you and I've got a shotgun! 
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Bunnyman

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Re: Shadow Run
« Reply #27 on: 18 Jul 2007, 03:31 »

Shadowrun really confuses me.  It's essentially a well-done FPS mod, but standalone.  Which has *what* to do with the very niche franchise they supposedly needed to re-boot in order to brand said well-done FPS mod?

Don't get me wrong - I like Shadowrun (RPG) but compared to other CP universes it's pretty limp.  But still...
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