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Zelda(s)

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sparksflyupward:
Hopefully now when the spreading of the DS is like four in every household, more people will pick up "The Minish Cap" and enjoy it. I've played it through twice, and it's definitely on my top three of Zelda games, along with TP and OoT. Looking forward to Phantom Hourglass though!

0bsessions:
Wow, apparently I was wrong on the underappreciation for Minish Cap. No one ever seems to talk about it, but the game just doesn't get old.

ScrambledGregs:
The problem with Minish Cap is that it came out at a time when we were flooded with Zelda games. Within a year or so of each other, they had released Wind Waker and the Oracle games. Minish Cap got absolutely ignored because everyone else was used to Zelda games coming in long cycles. It was the same way with the Metroid series. I think a lot of people missed out on one of the recent Metroid games because they all came out within a relatively short amount of time. It was like Metroid Fusion, Metroid Prime, Metroid: Zero Mission, and Metroid Prime II within one or two years of each other.

Compare this to the NES/SNES/N64 era. You had, essentially, one Zelda game for each platform (I'm glazing over Zelda II for NES). As for Metroid, there were literally three games in the series and then almost a decade before any more were released.

ackblom12:
Wind Waker was my favorite by far. The game was beautiful, the combat was finally fucking fun and it was great seeing what had happened to some of the characters from Ocarina. The ending was easily worth the fucking triforce hunt.

Majora's Mask was the only Zekda game I really didn't enjoy. At all. A neat experiment that bored me to fuckin tears.

Also, I'm one of the few people I know who actually preferred Link's Awakening to A Link to the Past. I just found it a lot more fun and interesting.

Ozymandias:
Majora's Mask was the most interesting, innovative, and emotionally compelling Zelda game to ever be made. It took the solid gameplay of OoT and actually made a good game around it. It is, far and away, my favorite Zelda game. The open-ended gameplay was amazing, the world was fascinating, the characters actually had a life to them. Any game that almost makes me cry is top notch.

Runner up is Wind Waker, for its intelligent, dark plot in the midst of adorable graphics. A perfect battle system and awesome items pulled together the game, despite the annoying final Triforce quest and lack of dungeons.

After that comes the Oracle series for their sheer scope and love of the series' roots The password system was annoying, but what can you do?

Then LttP, because it went balls out with the size of the game so early in the SNES's life. Soooo many damn dungeons and hidden secrets. Fucking awesome.

OoT was too easy, too bland, and too already done. The plot was LttP. The dungeons were LttP. The gameplay was Link in Mario 64.  BFD.

Twilight Princess was even worse, because it wanted to be OoT so hard and be the darker Zelda that morons across the world wanted that it just ended up a complete mess in terms of plot, atmosphere, and creativity. Meh. Didn't even die once in that stupid game.

Minish Cap isn't even a Zelda game. It's just an annoyance.

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