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PS3 Price Drop All But Confirmed

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ScrambledGregs:
Here's something I want to know. How did we end up in an era where consoles want to be computers?? If you have more than one version of your console and they cost differently, AND people have to download patches/firmware updates for the fucking things, you have failed!! This is exactly why I don't want a 360 or PS3. I just want to plug in a game and have fun.

Catfish_Man:
++

the appeal of consoles is simplicity, low cost, and reliability... at least to me.

Storm Rider:
Those are the reasons (along with software support and the much, much lower rate of piracy) that console gaming is pummeling PC gaming into the dirt, at least. Why Sony thought to go against these principles is just another mystery.

0bsessions:

--- Quote from: Catfish_Man on 09 Jul 2007, 10:47 ---++

the appeal of consoles is simplicity, low cost, and reliability... at least to me.

--- End quote ---

That's the feeling of the majority of consumers, hence why the Wii is currently on its way to running away with the console market for this generation.

Ozymandias:
I love this article from 2003.


--- Quote ---Now Sony and Microsoft are expanding the scope of the entire videogame business, morphing their consoles into all-in-one home entertainment devices in their battle to dominate the long-trumpeted but slow-to-arrive world of PC/TV convergence. Nintendo, meanwhile, is still a game company--and only a game company. Which is precisely the problem, according to most people in the industry. "The battle is over entertainment. Period," declares Jack Tretton, executive vice president at Sony Computer Entertainment America. "If you don't have that vision, you are forever going to be a niche player."

It's possible that convergence could backfire and create an opportunity for Nintendo. Consumers could get turned off by rising console prices as Sony and Microsoft pack more functions into their boxes. Or consumers might not really want an all-in-one entertainment machine. "Name all the hybrid consumer-electronics devices that have been successful," notes Michael Pachter, an analyst at Wedbush Morgan Securities. "There's just one: the clock radio."

But that's a minority view. Most in the videogame industry agree that Sony and Microsoft are on the right track. "I'm not sure there's room for a stand-alone game machine," says Brian Farrell, CEO and president of THQ, the independent publishing giant responsible for such hits as SpongeBob SquarePants and WWE Wrestling. Jeff Lapin, CEO of Take-Two Interactive, which created the blockbuster Grand Theft Auto franchise, agrees. "I think Nintendo is going to have to redefine its hardware if it wants to compete," he says. "The simple fact is that people are looking for extra features."
--- End quote ---

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