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Fallout 3

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Melodic:
I've never played Fallout 1 or 2. That being said, I'm STILL expecting Fallout 3 to plain suck. I just don't really see Bethesda doing anything, well, GOOD, with the title. That being said, I'll still watch the game grow and I might in the end be pleasantly surprised. I need to get my hands on copies of the originals.

Ernest:

--- Quote from: Johnny C on 19 Aug 2007, 08:36 ---So long as I have fun playing it I'm happy.

--- End quote ---

I'm with you on this one, especially since I haven't played a whole lot of Fallout or Fallout 2.  I'm guessing the die-hards will be annoyed with F3, though, from what I've been reading about the game.  I'm disappointed when the die-hard fans of something don't like the latest installment or iteration of something, because I am a die-hard fan of several things, and I know what it's like.

KvP:
The Fallout (established) fanbase has been against Bethesda from Day 1, pretty much. But they're not entirely out of their minds. They'd been jerked around by Interplay for years at that point, with the Black Isle version of Fallout 3 being cancelled, then restarted, then cancelled, then restarted again. Tactics had come out and while it wasn't necessarily a bad game, it was more Mad Max than Fallout. There was also the console game, which was perversely bad. Then again, the more vocal Fallout fans are pretty, oh, intense. They take their game and roleplaying pretty damned seriously. Every few months there's another dozen-page long tirade published about how roleplaying games are shams, how nobody gets it right, and how "real choice" could be implemented. They're hardcore gaming conservatives, basically. Some of them really seem to hate Fallout, especially the sequel. They're not fun people, and it's not difficult to understand why Bethesda has ignored them up to this point: Even taking aside the vitriol towards Bethsoft, if you took the amount of people who would play Fallout 3 with no prior knowledge of the franchise based solely on the fact that team Oblivion is behind it, that number would dwarf the amount of people who played the original Fallouts 10 to 1, easily.

So Fallout fans are afraid that Bethesda's going to take the dark, unique world of Fallout, compromise and dilute it and make it easily digestible for the average gamer who would rather level grind than roleplay dialogue or whatever you're supposed to do in an RPG. And frankly, Bethesda can easily afford to do just that. Bethesda isn't a niche developer house like Black Isle, it makes blockbuster games, and the pleasures of Fallout don't make Blockbusters. What's been released so far, namely the prominence of Super Mutants and the "Fat Man mini-nuke launcher", hasn't been encouraging as far as staying faithful to the precedent set by the first two games. And that's not even taking into account the disparaging difference in quality between the writing in Black Isle games (Planescape: Torment, Fallout) and Bethesda games (Morrowind & Oblivion). It's very easy to be skeptical, especially if you consider roleplaying to be important.

*edit for grammar.

ackblom12:

--- Quote from: Johnny C on 20 Aug 2007, 15:08 ---Going with Fallout makes sense because it's a ready-made intricate world with plenty of backstory. It means all they have to focus on is creating a compelling game.

--- End quote ---

Of course, but it's also a ready-made intricate world in a style of gameplay that they have no experience making, with nothing more than a cult following.

It would be kinda like Id making Half-Life 3.

Stryc9Fuego:
I'd like to see them go clear back to the first in these games for ideas; "Wasteland".

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