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Fallout 3

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Alex C:
Yeah, the NMA guys slag on Fallout 2 all the time for being inferior to the first, and I understand what they're getting at. Fallout 1 was a smaller sandbox to play around in than Fallout 2, but the tradeoff there is that it's a lot more focused. The plot is generally tighter, the humor is black while remaining (mostly) on topic and as Surgoshan pointed out, the difficulty curve is quite manageable. It all adds up to a classic: the game has a satisfying ending that stays true to the setting and I can't imagine a game hitting a better balance of non-linear AND enthralling.

Fallout 2, on the other hand, is more like a triumphant, non-linear victory lap for the hardcore Fallout fanboys than an atmospheric classic. It's a much, MUCH bigger game than Fallout 1-- they seriously gave you a huge sandbox to play around in with Fallout 2. The tradeoff though is that the storyline becomes less focused, the humor is more irreverant than dry and the difficulty curve is ALLLLLL over the place. It's perfectly possible to end up getting your spear carrying ass ripped apart in a space alien ambush in Fallout 2 whereas Fallout 1 didn't even bother giving you any real incentive to quest your way past level 14. I love Fallout 2 and played it more than the first thanks to its sheer breadth, but if you weren't inspired to go beat Fallout 1 more than once just to see what would happen if you made different choices, than you're probably not enough in love with the series to really bother delving into Fallout 2.

KvP:
Fallout 2 was only really hard the first time through for me (I tagged small guns like you're supposed to do) I just ended up running across a Vault City patrol fighting some hardcore bandits (with miniguns and everything), waited for them to kill one another, grabbed some loot off of some dead bodies and ran.

Of course what you're supposed to do is butcher the two drug / gun dealers in The Den and take their stuff, but somebody has to tell you that beforehand.

Thy Dungeonman:
I should try Fallout 2 again. It may have been my video-game-induced ADD, but I found the beginning to be too slow for me, so I got bored of it after a while. I think that if I powered through the beginning I would really enjoy the game after a while. Hopefully my attention span has changed since then.

Caspian:
the beginning of fallout 2 (i.e the first dungeon) is quite a boring slog, really. Gets a lot better, though.

Spluff:
Yeah, the first dungeon isn't great (and in general, the combat in fallout was its weakest point anyway, so having to kill things in a dungeon for no reason armed with only a spear is pretty damn tedious). But how you can die in it is beyond me, I don't think I've ever been hit by any of the monsters in there.

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