Fun Stuff > CLIKC

Fallout 3

<< < (158/179) > >>

Ozymandias:
That's really good news that it's basically a project Obsidian wanted to do and Bethesda was just totally on board with.

I have faith that Bethesda's tools for Fallout 3 will be robust enough that they can crank out a really good game pretty fast without it ending up unfinished and buggy like some of Obsidian's other projects ended up being.

C'mongogogo.

KvP:
Oh hay that acquaintance of mine is actually the Project Director for this game. I've heard him talk a lot about F3's limitation (he just all of a sudden started playing lots of Fallout 3 and talking about it, we probably should have guessed) and I do hope he can get around some of the bad design of that engine.

Interview with yon Chris Avellone

Johnny C:

--- Quote from: KvP on 20 Apr 2009, 12:32 ---I do hope he can get around some of the bad design of that engine.

--- End quote ---

seriously hope you're talking about like AI and possibly facial animation cause otherwise suck a dick it ran smoothly and looked damn good

KvP:

--- Quote from: J.E. Sawyer ---VATS gives an enormous advantage to the player, since attacks occur in "magic time". Even against a large group, it's not uncommon for the PC to get off five or six attacks vs. a total of one or two from the enemy. Also, there's no penalty for VATSing with a firearm in close quarters, so the preferred tactic is to rush forward with a combat shotgun and VATS them at point blank range.

...

Sure, it's fair game. I used VATS head constantly, all through F3. It was not challenging at all and I certainly wouldn't take offense to anyone telling me that it was the easy way through the game. Because it was. There was no problem I could not solve through the application of VATS head and the use of a bunch of stimpaks.

If you don't think there's a design flaw in having two combat mechanics (VATS head + unlimited stim use in inventory) that allows you to bulldoze everything in the game, fair enough. I don't agree.
--- End quote ---
I agree with this guy.

Johnny C:
i'm glad but in no way did it make the game any less fun

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version