Fun Stuff > CLIKC

Fallout 3

<< < (161/179) > >>

Avec:
Or online multiplayer.

KvP:

--- Quote from: Johnny C on 20 Apr 2009, 17:06 ---It's not a straw man, you literally just wrote "I agree with this" in reference to someone bemoaning the lack of penalties for playing the game a certain way.
--- End quote ---
The use of the word "penalty" reminds me of the hubbub over the defense spending bill that Obama is trying to pass. The congressional Republicans wanted to increase spending by 6%. Obama wants to increase it by 4%. The Repubs have been pushing the idea that Obama is "cutting" defense spending, when in actuality he's just spending less than the Repubs would like. The guy's being criticized for promoting "penalties", when in actuality he's not advocating for putting more obstacles in front of the player so much as giving the player less ridiculous superpower to overcome any and every combat in the game. There is a distinction between "take away" and "give less".


--- Quote from: Johnny C on 20 Apr 2009, 17:06 ---I didn't have any of the problems you're describing with VATS and while I used it a lot it didn't actually guarantee wins at any point and I still died on a regular enough basis?
--- End quote ---
Did you make a point to charge and headshot any enemy who proved difficult? It really was a "win button", provided you had good AG and weren't using the sniper rifle. That some people didn't use it doesn't make it any less of a design flaw.

By no means should VATS be actually removed from the game in any measurable way. Combat without VATS is like ranged combat in Oblivion which is to say, it is completely unexciting. It just needs to be tempered.

But I suppose we'll see how it goes. JE Sawyer's in charge of the project, and unless Bethsoft decrees otherwise I'm sure he'll fiddle with VATS until he's satisfied with it. He was always a consummate Systems Man.

Ozymandias:
I have to sit and agree with John here.

I think VATS is a really good starting point, but not nearly enough thought went into the actual mechanics of the system. I think there's a lot of tweaking for balance that needs to be done to it before it can be great. As of now, it's a great idea with an alright execution.

JD:

--- Quote from: Avec on 20 Apr 2009, 17:16 ---Or online multiplayer.

--- End quote ---

Nah, I don't think that will work well.

also, make the DLC's easier to access for PC players.

ackblom12:
Hell, make them work when they're released period would be nice.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version