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Mass Effect Plot Discussion (There Will Be Spoilers)
Storm Rider:
So having Counterstrike, Starcraft and nothing else means the PC market is doing swimmingly? The most ambitious PC-only games in years, World in Conflict and Crysis, both bombed horribly sales wise. Piracy and the inherent costs of the PC platform means that fewer and fewer games are coming to PC, and the ones that do are rarely significantly better than the console versions.
Another reason Bioware is probably reluctant to make a PC port of Mass effect is because Bioware has stated repeatedly that they want to finish the full Mass Effect trilogy within the lifespan of the 360, and dividing up their development team to make a PC version would likely make it much more difficult for them to release the sequels in the time period they're projecting.
Statik:
Counter Strike, Half Life, World of Warcraft, Starcraft, The Sims, Warcraft, Guild Wars; I could keep going, but I think you might see where this is going. Yes, it probably costs more to dev on PC, but you also show that you dont know how ports are made. Most ports are done by a DIFFERENT dev studio (as CS was for XBox). Piracy is not as big an issue as the PUBLISHERS would have you believe.
Starcraft is the reason why Relic wont put Tyranid into Dawn of War, which is both ironic and annoying.
Dimmukane:
There was a recent blog post by a CoD4 dev about how shocked he was at how many people were playing online with the same code/lack of one. Piracy is pretty bad, at least for the popular games out there. CoD4 and Crysis have been downloaded at least 100,000 times each (checking the latest scrape at a torrent site). That's a huge amount of sales that the publishers aren't getting.
Johnny C:
Dudes don't feed the PC-only trolls.
Storm Rider:
And when people think blockbuster video games I'm sure the first title that springs to mind is Guild Wars.
In fact, you've indirectly shown one of the many problems with modern PC gaming: the newest game on your list is over 2 years old. Are people who have been playing Counterstrike and Starcraft for 10 years and the Sims for 8 or spending 30 hours a week playing WoW going to buy new games? No, they do not, so what incentive is there to develop new games for it? Even if they do decide to spend the money and time to make a PC port, it always sells far, far less than the console counterpoints, so at some point they just won't even bother anymore. The only games that are commercially viable on PC anymore are MMOs, which is why the MMO market is glutted with tons of knockoffs trying to catch the next lightning in a bottle and become the new blockbuster after WoW loses steam.
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