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Xbox 360

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Evander:
So the issue isn't with the system, it's with the code itself and the developers?



Because you made it sound like it was a special problem for the 360, as though it wouldn't also exist on other systems.

Melodic:
I didn't meant to imply this was a format-specific issue, although I'd be reasonably sure that the PS3 could handle it better if a developer came along and utilized the Cell system right.

Essentially, yes, it's the scope of a game, and to a lesser extent fancy techniques the devs throw in like HDR.

muteKi:
Depends on the resolution.

Evander:
Give me the option is all I ask.



Yes, it sure is neat that we can play game over the wubs, but I ALSO like to play sitting on the same couch sometimes.  It should not require a purchase of a second Xbox in order for two people to play a game together under the same roof.

Jimmy the Squid:
I like splitscreens actually. When playing Gears of War with my brother I only have a couple of tactics to find him if he isn't directly observable. 1) Try to figure out a rough location based on the trajectory of his shots and this only works if he is indeed shooting at me, 2) Fire wildly into several directions and see if I "notice" anything out of the corner of my eye on his screen, 3) Look. The other two are much easier.

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