Fun Stuff > CLIKC
Xbox 360
Jimmy the Squid:
I'm getting pissed off at the amount of multiplayer games available on the 360. Heaps of them are online multiplayer but I don't want to play games with people in different time zones, I want to play with my mates when they come over.
Melodic:
Blame hardware limitations. This isn't a developer saying "fuck splitscreen!", it's the 360 unable to render two different screens at once.
dennis:
Yeah. Also, there are FPS games that are social (like Halo3) and others that aren't so much. Plus, there are plenty of social local multiplayer games like Tetris Splash, Carcassone, Rez (hehe), Rock Band, Guitar Hero, etc.
Evander:
--- Quote from: Melodic on 16 Mar 2008, 11:55 ---Blame hardware limitations. This isn't a developer saying "fuck splitscreen!", it's the 360 unable to render two different screens at once.
--- End quote ---
Huh? I'd never heard this before.
So, for the games that DO have split-screen, how does the 360 do it, then?
Melodic:
It's usually dependent on map structure and the graphics engine the developer uses. Big, open-world games like GTA IV wouldn't work as a split-screen venture because stuff is constantly being streamed to the user in a proximity basis, and trying to do that two times at once is beyond the scope of most current hardware. {GTA:SA had limited co-op that essentially tied a rope between characters 1 and 2}
Games with small maps, like Gears of War, are okay because the maps are small enough that streaming content isn't an issue: everything is loaded up during a loading screen, including textures and geography.
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