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Gaming sins

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Siert:
Bioshock had the "infinite respawns" your only punishment was you had slightly over 1/3 health and mana. But you didn't loose anything and enemies still has reduced health from the last attack.

Narr:
No punishment for death is a big issue with me.  At least with Bioshock, you can turn vita-chambers off.  It's just kind of stupid to me that you'd have a game, which is usually some sort of test of skill, and not have any penalties for failing.  The ONLY game I can think of where this doesn't really matter to me is Planescape: Torment because the reason you play it is to be immersed in a world and a universe, where the story is vastly more important.

Siert:
Hmm, I think there needs to be a line between suitable punishment and unfair.


Let us take MMORPGs, these are a worthy choice, they are businesses, thus a death penalty is a reasonable "Stall".

Which would you rate as worse. Loosing 10% of your exp (Someimtes loosing a elvel, depending how cruel the game is)

OR

Gaining a debuff that lasts between 10 minutes and two hours that reduces your statistics (And capability of preventing you dying, again!)

Storm Rider:
I don't think Bioshock's intent is to be a test of skill either, to be honest. I'd argue that it has a similar goal to Planescape: Torment, it's just in a genre that is more action-oriented.

Siert:

--- Quote from: roxie_vinyl on 28 Mar 2008, 17:16 ---I go online and the people on my team and the opposing team both tell me GTFO NOOB and no one tells me what I should be doing and I just get killed a million times and they tell me how stupid and retarted I am.

--- End quote ---

People tell you that even if your brilliant... believe me I get it for using a gun that everyone thinks sucks.

(The infamous P90) ... I seem to do fairly well with it, but I get told im retarded, gay, need a life, faggot...and racial slurs... its a lovely experience!

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