Fun Stuff > CLIKC
Gaming sins
KvP:
The main problem with Arcanum was probably that the experience system was really fucked. It was a level system but it used a gain-by-use system similar to TES. As a result, a guy running around with a dagger capable of 8-10 hits in a round could be counted on to gain levels much faster than a guy with a sword or a magic-user. Tech users would be completely fucked even if the experience system was coherent, which begs the question why they set the game in a steampunk setting in the first place.
That wasn't the worst part, though. The worst part was that party members didn't have their own experience, they leveled up with you. This would have been fine were it not for the fact that you didn't get experience when your party members scored a hit. So if you built a character based off of speech and charisma who would assemble a team of loyal followers to do your bidding, you gained exponentially less experience the more people you had in your party, and thus your party became exponentially less effective against the progressively tougher enemies in the game. It was a complete mess. The best character build was a half-ogre with maxed out strength and no charisma / intelligence.
Siert:
--- Quote from: Dimmukane on 29 Mar 2008, 19:46 ---Yeah, in those situations I tend to do everything in my power to make it suck for the not-my-friends. I'll throw Flares and Radar Jammers down like nobody's business, and try to destroy all the vehicles and deplete the ammo of the good weapons.
--- End quote ---
ACtually thats a good idea but i don't want to give free kills or ruin my awesome K/D spread with them shooting at me. So hiding was the best call there :) Also the fact its a new map so.... I know where none of the awesome gadgets are :*(
ALSO. I hate.HATE HAATE!
leeches, the people who join a match and do NOTHING expecting you to pick up the slack, not being newbie, newbie i udnerstand, jsut the peopel who join but put their controller down.... I ahte the mso much.
McTaggart:
--- Quote from: Spluff on 29 Mar 2008, 20:06 ---I did however, get completely mauled in Arcanum my first two times in a row. I still have no idea how to build a character for that game.
--- End quote ---
You just need the skill to make molotov cocktails. Then wonder around the cities farming the materials. I think this is the easiest way to get yourself through bits where you're thoroughly outgunned and out-hped.
öde:
--- Quote from: muteKi on 28 Mar 2008, 09:33 ---Any game that judges you on your score, in like a platformer or beat-em-up that has the score reset if you die.
Basically, in order to get the top rank for performance (not high-score list, just if the game says "Great job" or "You suck" to you on how you played) you cannot die.
--- End quote ---
Yeah I hate that, especially when I'm quite a tactical player a lot of the time. I don't go rambo all the time, probably not even most of the time, but I play to help my team/side win and a lot of the time I get ranked badly because of it. I guess that's why when I do play games, it's usually Enemy Territory, because of the good support aspect.
teh pwn queen:
--- Quote from: Siert on 29 Mar 2008, 20:45 ---ACtually thats a good idea but i don't want to give free kills or ruin my awesome K/D spread with them shooting at me. So hiding was the best call there :) Also the fact its a new map so.... I know where none of the awesome gadgets are :*(
ALSO. I hate.HATE HAATE!
leeches, the people who join a match and do NOTHING expecting you to pick up the slack, not being newbie, newbie i udnerstand, jsut the peopel who join but put their controller down.... I ahte the mso much.
--- End quote ---
WoW has a similar problem, people will enter a bg just to get the marks for winning (or not winning). Though Bliz has made some progress with deterring people from doing that, you can now target a member as AFK and if they don't attack the opposing team they'll be marked as AFK and will be soon kicked out. What makes it even better is if you leave a bg as AFK, you you become a 'deserter' and can't enter again for 15 min, which is long in game standards.
Although once I got marked because I was guarding a node along with the other ones who were too and we threw a fit, luckily we broke the tag and were able to stay in the game, we were all really pissed.
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