Fun Stuff > CLIKC
Team Fortress 2 Pyro update discussion
Nodaisho:
Good point. Finally a way to clear minefields, shooting them always just seemed to send them bouncing in random directions, frequently towards me.
Trollstormur:
--- Quote from: Kid van Pervert on 18 Jun 2008, 12:02 ---At least double damage.
Man, that compressed air is going to render demos completely useless.
--- End quote ---
from what I can tell, it's 4x, like the QUAD damage. basically, it's probably gonna kill anything short of a 450-life heavy in one shot, and probably will even take down a medic-laden heavy in a couple shots.
i'm gonna enjoy torching folks then blowing them into my axetinguisher wielding friend.
Nodaisho:
There is still the difficutly in getting the pyro's chubby ass close enough to axe someone.
Ozymandias:
Wow. At this rate Valve will have the game complete in...2010?
Blargh.
At least this was a lot faster than the Medic update and the implementation of this system.
Nodaisho:
If they hadn't released it in '07, though, they would probably have released it a lot later, I think of it like patches, adds more fun stuff to keep up the interest. I haven't played since the medic patch, though, just haven't felt like it.
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