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Team Fortress 2 Pyro update discussion

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Surgoshan:

--- Quote from: Nodaisho on 18 Jun 2008, 22:26 ---If they hadn't released it in '07, though, they would probably have released it a lot later, I think of it like patches, adds more fun stuff to keep up the interest. I haven't played since the medic patch, though, just haven't felt like it.

--- End quote ---

I thought these were sort of patches.  Semi-regular content update on top of an already stellar game.  I never thought of TF2 as being incomplete.

Scandanavian War Machine:
any word yet on this stuff coming to 360? all the updates sound great but i'm not about to buy this for pc.

Melodic:
I'm under the impression from Valve staff that the updates are going to be coming faster and faster as they wrap up production on other products.

C8LINC:
I play medic...a lot.

So when that achievement came out, I hated the game for a few weeks. (bad medics running amok are really annoying, no?)

Wonder how having 8 pyros on each team will be? ;)

Nodaisho:
For the most part? Fun for people with long range weaponry, at least until most of them have the flare gun. Course, it will be funny watching pyros killing pyros, since they don't catch on fire. Otherwise, pyro ubercharges are pretty good, more effective at pushing people back than the heavy because it is faster, and people tend to freak out when on fire, since for a lot of them, it means that they need to get healing or they die.

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