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Diablo 3

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Vanuch:

--- Quote from: will: wanton sex god on 03 Jul 2008, 12:28 ---Shit can get hectic and laggy in Act 5, though.


to Vanuch:
I wouldn't rule out a Monk.  It actually was a class in diablo 1 expac Hellfire.  I didn't actually play d1 much at all, to be honest, but iirc the Helllfire expac wasnt by blizzard (or something kinda wonky like that.)  But yeah.

--- End quote ---
I played hellfire. It was shitty because there was no battle.net for it. You could only play multiplayer through LAN. If you entered a certain code into the command thing, it unlocked a new quest and 2 new classes - the Bard and the Barbarian (I think). The bard used the skin of a rouge and the barbarian used the skin of the warrior, but the Monk was the only "new" class that was ready to play straight from the box. I liked playing as him, it was fun for a bit, but I don't think he'll return. If he does, awesome. I like monks.

Spluff:

--- Quote from: KvP on 03 Jul 2008, 08:13 ---
--- Quote from: Spluff on 02 Jul 2008, 18:29 ---I think this is mainly because they've made the move from 2D to 3D. This tends to happen, I think it's because 3D is much more limited in what it can produce - I mean, look at the Van Buren screenshots compared to screenshots from Fallout 2, much less atmosphere.

--- End quote ---
Man that is untrue.

--- End quote ---

Not when you're talking about a low/moderately powered 3D game (ie. not Crysis). Because the backgrounds in the old isometric RPGs are painted, you can add as much detail, and lighting effects as you want - and it won't lag any more than if there was just a big black background. Can you imagine how laggy Baldur's Gate 2 would be, if every single detail was painstakingly rendered into 3D?

KvP:
I was more referring to the last part. IWD is probably the best argument for pre-rendered environments in games, but the Van Buren engine was actually really good (if exceedingly difficult to work with from a production perspective) you ought to try out the tech demo. It's buggy, but the engine was pretty much a beautifully natural progression from 2D to 3D.

Boro_Bandito:
hey guys new character class. Not sure how old this info is, but i just found out about the wizard. cool stuff, I like the teleport and slow time spells. There also seem to be something that makes multiple versions of yourself and whatnot. I'd say upgrade over the sorceress.

Surgoshan:
The video just doesn't look as finished... I mean, my sixth graders can approximate a sphere with a 2-dimensional decagon...  Are they rushing things out the door?

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