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Diablo 3
Noct:
I've got no problem with people being lukewarm about the Diablo series in general; it's a very loot-driven game and that's not everyone's cup o' tea. Some people love crafting a character into the perfect (or perfectly ridiculous) fighting machine, and the mentality needed to derive enjoyment from repeated boss loot runs is something like a zen-addict. The internets are filled with this these people, and I just happen to be one of the sicker individuals.
Orbert:
I must be one of the few who actually plays the game for the challenge. I always want to play the game all the way through, but playing the same character over and over, running the same areas over and over, or killing the same boss over and over, sounds only slightly more interesting than watching cereal get soggy in milk.
I've been playing the game for years now, and have played through with at least one character of each class, and multiple subclasses. When the 1.10 patch came out and basically redid the whole game (skill symmetries totally changed how you build characters, and destroyed most 1.08/1.09 builds), I started over, and have again finished the game with each class and a couple of subclasses now. Some aspects of playing through are repetitive, yes, but that can't be helped. What's always different is how you play it, taking advantage of each character's skill set.
I see posts on some of the gaming boards I visit ("Results of last 100 Mephisto runs" and "After 1000 runs, I finally got a --- Rune!") and think these people how no fucking lives. Then I remember that everyone plays the game for different reasons. But really, those people have no fucking lives.
MusicScribbles:
What if they are awesome though! They could be awesome!
Also, if my computer can be revived, I am reinstalling everything Diablo.
Storm Rider:
I might be the only one here, but I feel like I am completely lukewarm on everything Blizzard does in general at this point. Part of this is probably because I am almost completely a console gamer at this point, and the games Blizzard makes are 2 RTS series, an MMO based on one of those RTS series, and a dungeon crawler that can basically be summed up as 'click click click click click click click click click CLICK CLICK CLICK CLICK'. No thanks, guys. I was never a fan of RTS games in the first place, and as I got older I just lost patience with the genre entirely. MMOs are a massive timesink that I don't feel give a satisfactory payoff in any way. On top of that, they haven't made a new franchise in 10 goddamn years, and Starcraft wasn't exactly much of a leap in creativity so much as 'Warcraft in space'. I feel like their resources and talent could be so much better utilized if they took some fucking chances once in a while.
Admittedly, Diablo is the Blizzard franchise I have the least experience with, so maybe I'd love it if I tried it, but I seriously doubt it. I'll just have to accept that Blizzard doesn't make games that I'm interested anymore. They're making more money than God on a monthly basis, so they don't have to give a shit about what I think.
KvP:
--- Quote from: Ozymandias on 02 Jul 2008, 09:31 ---Not because I like to play it, but because I want to remind myself of how horrible it is and how much I hate each and every one of you who wanted Blizzard to do this.
--- End quote ---
I don't totally disagree, actually. Something about D2 makes me quit and either abandon the game or start over at around the middle of the second act, usually right after acquiring the horadric cube. Probably because the wait time between levels gets progressively longer and thus my patience gets tested as the urge to try out new skills and create new awesome socketed equipment combinations starts to go unfulfilled.
On the other hand, D3 enjoys significant involvement from Leonard Boyarski, more involvement than I had previously thought. Thus you are unequivocally wrong. So wrong, because it is going to be so awesome.
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