Fun Stuff > CLIKC
Dragon Age
est:
Glad to hear that, as it's what I am thinking of doing with my main Mage.
Also, am I the only one who wanted to keep the Fade abilities? They turn you into a one-man wrecking crew, so I guess it's unbalanced, but god-damn that was fun.
est:
Also, I got so used to the 4 people I used to smash the darkspawn in the tower (Me, Alistair, Morrigan and Wynne) that when I swapped Wynne out for Leiana(?) I found myself just not using her. I am pretty sure I am gonna swap her out for the big rock dude once I finish off the quest to get him, because hey, big fuckin' rock dude.
snalin:
--- Quote from: pilsner on 13 Dec 2009, 10:03 ---Mage: 2 in magic, 1 in willpower
--- End quote ---
If you are going for Arcane Warrior, you're going to want to have more willpower, to make up for added fatigue. Hell, whenever you're regularly stopping to cast spells because you're out of mana, you need more willpower, because mages who can pump out cone of cold and heal through an entire battle is far supperior to someone who can't.
You can of course pick up potions, but that's for pussies.
ackblom12:
Nah, Arcane Warrior really needs no more than the mid 20's for Willpower. The power of an arcane warrior really comes from their sustainable, and therefore not really playing like a proper mage, which if used properly turns them into an indestructible juggernaut. If you still want to use plenty of magic though pump all the extra into con and go for Blood Mage as your second Specialization.
snalin:
Blood mage - not compatible with role play specifications.
The way I've found most fun as arcane warrior is cone of cold, paralyze, weakness and the like before rampaging through their lines.
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