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FF IV DS

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imagist42:
Well, in retrospect I think Yang is really awesome against bosses with nasty counterattacks, like the giant turtle of tsunami evil, and tornado chick. If you've got the elemental claw they're weak to equipped, you can focus three times then attack, dealing more damage than you would with four normal attacks, and you only face one counterattack. My fight against the Barbawhatever was basically Yang repeating that, Kain jumping when necessary and everyone else defending (or healing when she casts that annoying Tornado spell). Heck, I killed the Dark Dragon (Dark Elf round two) in two hits: Yang, with the fire-based claw, unleashing a fully focused attack as soon as he transforms, and a Tellah casting Firaga.

On another note: one of my favorite additions that uses DS functionality is the dungeon maps that reward you for filling them out. Not only is it decent motivation for actually exploring dead ends (how I still know which ones are and which ones aren't after so many years is anybody's guess), but some of the rewards are quite nice items that aren't readily available at those points in the game (i.e., Phoenix Downs early on, some of the ones recently handing me Ethers and Dry Ethers).

Roivas:
The moon core is such an insane leap up from inside the giant. I've had a pair of blue dragons become the shape of my rage as they lay my party to waste in less than two rounds every time. Looks like it might be time for some power leveling.

I'm just so eager to see how much effort was put into the end of the game. Then I can try new game plus, damn time-sink.

imagist42:
See, and I though the Giant was a ridiculous leap from the surface/caverns on the moon. Those bloody Beam Cannons would rape Cecil (with Draw Attacks) in two hits, and there were usually two of them so that meant one round--the first round--and they were never alone so unless I blew 70 MP on Arise, I couldn't even revive him and bring his health back up before he got killed again. Arrrgh. He gained about half as much experience going through that place as everyone else.

What level were you when you went into the final dungeon?

Dissy:
I just got it.  Fucking Sand Worm, and I hate the "charge" thing before I can attack.

imagist42:
The "charge" for regular attacks is instant, so I don't see what's to complain about there. If you're referring to spells and such, there has always been a casting time, but it hasn't been visible in the previous versions. I kind of like knowing how long it takes, instead of hoping that it will go off in time.

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