Fun Stuff > CLIKC

Soul Caliber 4

<< < (8/14) > >>

Cartilage Head:
 That is mostly true. The Konquest mode for Armageddon was a simplified version of the fighting system from Shaolin Monks.

Fletch:
I just bought SC4. (8 rmb ...)

WNivek:

--- Quote from: zerodrone on 03 Aug 2008, 16:34 ---I think the Bonus Characters are all in one slot because they don't have full movesets or something.  Like they're not "real" characters.  I don't think they can be used in ranked online matches, but I'm not sure about that.  I'll check when I'm not ridiculously tired and hungover.
--- End quote ---
Unless I'm mistaken, they do have full move-sets... just ones that belong to "real" characters. (The chick with two katanas, for instance, is clearly using Cervantes' moves; even the gunshot in the taunt is still there, despite the lack of a firearm in the sword hilt.)

This kinda makes-up for the fact that you can't use their fighting styles for custom characters - if you want their moves, just use the style from the character whom the bonus guy is plagiarizing. Pity you can't get the nifty alternate weapons they use, though... (I wanna be able to dual-wield katanas, dang it!)

Jackie Blue:
It would appear that the "custom characters" are all in one slot because they were designed by anime artists (apparently they are all from different anime/manga series, though damned if I've heard of any of them).

Algol Fear's ending is pretty cool.

And Scheherazade looks like Link.

B.C.:
The 5 guest characters were indeed designed by Anime artists.

Ashlotte was designed by Oh!Great of Tenjou Tenge and Air Gear fame
Scheherazade was done by Yutaka Izubuchi who created RahXephon and done design work on many Gundam series
Shura was created by Hiroya Oku who does Gantz
Kamikirimusi is a Hirokazu Hisayuki design (My- HiME, My-Otome, Outlaw Star)
Angol Fear is the cousin of Angol Mois from Sgt. Frog, which is done by Mine Yoshizaki.
______________

Overall I really like this game, the balance has been reworked but a lot of the finesse has been forsaken in the name of incredibly flashy combos. I had an AI Zasalamel wall juggle me with a single combo for about 50% of my health.

A word to those who are going to start doing the Tower of Lost Souls.

Yun Seong is your friend.

There are certain stages in the upper levels (floors 45-46 I believe) where the enemies take absolutely insignificant amounts of damage. The only way to take them all out within the time limit is a Critical Finish. Yun Seong's ForwardY,Y combo+Soul Gauge Damage A+Soul Gauge Vamp on his character creates a stun hit that the AI almost always blocks. A couple of these and they are ripe for a Critical Finisher.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version