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Soul Caliber 4

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Fletch:
Just my 2 yuan.

"I wanna dual wield katanas, dang it!"
me too. Not possible?

I thought the earlier games had ways to keep someone occupied while you knock their health off too? (pre-Zasalamel)
Pity some of those anime artists couldn't keep the characters in check with the setting. (Angol Fear? Gah.)
Does anyone else think the repetition of weapon styles is getting a bit much? I would have prefered they work on making sure the models don't clip instead of 2 or 3 copies of the same move list with different dangly bits.

Tower is missing some of the appeal I remember from the dreamcast missions. Maybe its the lack of map.

Jackie Blue:
It's not the lack of map.  The Tower of Souls is bullshit and not fun at all past a certain point.  Also, there's no point in playing it because if you get 30 Honors (which is easy) you unlock every piece of equipment in the game, including the ToS stuff.

Seriously don't bother.

(Oh, and I bet another reason the custom chars are in one slot is so they can sell you DLC of more of them later.  I think it would be hilariously awesome to have Sailor Moon.  Hell, since there's a magic wand in Amy's weapon set I bet I could make one later tonight.)

Fletch:
I play TOS on descend, just because it's the only mode that doesn't seem to end. (even if I only get down about 7 floors at the moment)

B.C.:

--- Quote from: Fletch on 10 Aug 2008, 21:09 ---I play TOS on descend, just because it's the only mode that doesn't seem to end. (even if I only get down about 7 floors at the moment)

--- End quote ---

Descending is locked in at 25 floors I believe.

Zerodrone is right, the Tower of Lost Souls get to a point where it's just not fair anymore.
Floors 57-59 are three straight fights of three people each where each singular person is more than capable of handing you your hindquarters and subsequently making you eat them.
Did I mention you only get 2 dudes and no health recovery outside of what you manage to put into the skill slots?

Yeah so it's 2 on 9.

I got the farthest by spamming throw over and over again, then Nightmare grapple broke me and promptly brought me from 115% health to 0% in a single combo.

KvP:
Yeah, I noticed that the AI isn't all that strong against throws. At all. Remember how in Mortal Kombat you could jump kick Gorro and he was completely helpless, allowing you to kick and kick and kick until he was dead? It's like that. I got through 17 floors in descent just using throws. The real bitch of it is the 20th level of the tower, which has an enemy with fully auto grapple break and every hit you land on her while she's blocking is an impact (causing you damage). I only beat that by chance using Astaroth to knock her out of bounds.

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