Fun Stuff > CLIKC
World of Warcraft
Alex C:
--- Quote from: clockworkjames on 11 Dec 2008, 20:29 ---ctrl+alt+o=ó :-D
And I am levelling with my belf/undead buddies so... I might get some sweet bloos but I will need to hearth to TB to get my new forms and stuff :/
Is not all bad, I got friends accounts linked so we can summon each other, YEAH!
As for wrath rank 1 it started as 6, then 9, now 12.
I don't geddit.
--- End quote ---
It's weird, but all mana costs are now calculated as a percentage of your base mana total. Each class has a base amount of mana per level, and spells cost a certain percentage of that number. You can see how much your base mana increases with each level when it says how many hps and mana you've gained- note how the amount is inconsistent with any intelligence gained-- it's like that for a reason I'll explain shortly. So if your base mana is a 100, a 10% mana cost spell will cost 10 mana, etc. Here's the important part- that base mana total does not include your attributes, so intelligence gear is still very useful. It's really quite a nifty trick; as it stands now, a low level mage and a low level druid can both cast enough nukes to get by just fine, but since druids gain base mana at a rate that outpaces their natural intelligence growth, they'll soon find their mana pool pretty inadequate if they don't start poking around for intelligence gear. Meanwhile the mage will begin to more fully enjoy the benefits of their high natural intelligence score. Hell, druids actually end up with a higher base mana score than mages in the long run-- but the way things work, that actually hurts more than it helps! Basically, it's all a nifty way of annihilating downranking AND letting blizzard each class's mana cost progression in one fell swoop. Now that I have really stopped to look at it, I must say that it's really quite clever.
cheesepie:
Every class is pretty much equivalent for the first 10 levels. It shouldn't take you longer than 2-4 hours to get to lvl 10 unless you're just starting out or take pride in killing critters such as cats and rabbits =P
Alex C:
Just because something is possible with all classes doesn't mean some don't perform a bit better than others at it. I mean, really, some classes just have more of their top mob grinding skills at low levels than others do. Warlocks for example have Immolate, Life Tap, Corruption, Summon Imp, Shadow Bolt, and Curse of Agony by level 8 and by level 14 they add in Drain Life, which turns grinding down time into a virtual non-issue for them. Meanwhile Hunters have no pet prior to ten and used to have that damned dead zone eating up an extra autoshot. None of the classes are bad enough at low levels to make you think "Wow, this class sucks," before giving up, but you could easily be forgiven for thinking "Man, class X just doesn't seem to have a lot going for it compared to class Y." Granted, this is less true now than ever before thanks to all of the tweaks Blizzard has made since release, but I think it's a bit myopic to act like there isn't some meaningful differences sprinkled around at various points.
[Edit]
Sometimes people in WoW scare me. I have a few bank alts specialized in various types of items for the sake of organization. One of which is a female human level 10 warrior named Bankette. For whatever reason, she gets more guild invites than the rest of my characters combined. They always seem vaguely surprised when I decline saying it's just a bank alt.
0bsessions:
I'm about to go to bed, but I thought I'd share what I have done with my evening:
See, my brother came by and he had his laptop. We got the idea in our head to try something with his laptop and my projector:
OH MY FUCKING GOD, IT IS A GIANT BEAR!
Jace:
Woo, resubscribed and installing right now.
I guess I'm gonna reroll on the aussie servers so I can play with people since I'm up all night which is their afternoons.
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