Fun Stuff > CLIKC
Starcraft 2 to be three games, internet to explode
est:
I didn't mean to put what your friend said into question, was more wondering why they would say what they did in the IGN interview and other recent articles. It really gave the impression of 3 discrete games with a common multiplayer underpinning.
Ozymandias:
No, I know. I really do think maybe they just don't have it together what exactly they're doing here. I don't think three entirely separate campaigns is really what they have in mind, though.
satsugaikaze:
I hope it's not.
Because as far as we're concerned, putting a year between each release in a campaign is silly.
imagist42:
I am fairly sure that aspect of this fiasco is not in question. The only reason they gave for the split in the first place was that they wanted to give their fans something to play sooner rather than later and still have time to do the campaigns they have in mind justice. Otherwise they would just cut the content down and release smaller campaigns all together next year, or keep everybody on edge until 2010 or '11.
Although, I think it is pretty silly that they have the multiplayer game pretty much ready to go, yet have only been working on material for the Terran campaign. You'd figure they'd have been able to plan ahead in terms of fleshing each race out simultaneously rather than going "oh woops, it's mid-2008 and we've only got a few pieces of concept art behind the Protoss and Zerg."
Ozymandias:
I think a large part of it is that there's a major metagame component to the campaigns now. It's like an RTS within an RPG, and they have to script and make that meta game for each campaign on top of 30 huge custom maps.
Like, seriously, the more I sit down and consider this decision logically, the more I'm totally willing to accept that this will be worth the money. That by the end of the Terran game, it will have felt like a $50 game.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version