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Video Game Music composers
satsugaikaze:
I would say that Final Fantasy 6 had some tracks which were pretty much the best but to say that all of it was the best is pushing it a bit. Some of the tracks after a while downright pissed me off.
But I loved FFVI for what it was. The main appeal of Dissidia is the hardcore-ification that's happening for characters from I-VI, and to a lesser extent, VIII and IX. The Dissidia tracks sound bloody awesome from what I've heard so far.
I think the switch to Masashi Hamauzu and Takeharu Ishimoto as the mainstream FF composers is a fairly good choice. Together they pretty much cover the range of styles and moods that Uematsu was able to bring to the games. Both deliver hard-hitting tracks that have plenty of dynamism, something which Uematsu lacked in a few tracks over the years. My favourite tracks are "Arms of Shinra" from FFVII DoC and "Last Order" from the FFVII OVA.
stryker623:
Martin (Marty) O'Donnel Halo trilogy set the bar for game music of the 21st century. Pure genius.
Latte:
Shoji Meguro is pretty neat. Works for Atlus and pretty much does the Shin MegaTen serieses. Lots of interesting little genre mash-ups in those.
mattgcn:
--- Quote from: stryker623 on 18 Nov 2008, 15:09 ---Martin (Marty) O'Donnel Halo trilogy set the bar for game music of the 21st century. Pure genius.
--- End quote ---
Sorta sucks that after the first one, most of his work was just derivative of earlier songs. There were some promising themes that were just done to death.
Light Engine:
Someone should probably mention Frank Klepacki
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