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Half-Life turns 10!

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Melodic:
Half-Life Source only borrowed a few things from the Source engine. Nothing to make it memorable over the original, although it was a nice improvement.

Nodaisho:
I personally kind of like the physics (or lack thereof) in quake-based games. Running around feels like you are ice skating. I miss quake, I need to buy the bundle off of steam when I get money.

JD:
I guess I'm not spending my well earned money on gum then.


--- Quote from: october1983 on 19 Nov 2008, 16:31 ---Nothing would make me happier than a brief return to Black Mesa in one of the new games. I mean, I thoroughly enjoyed Half-Life 2, especially episode 2, but Black Mesa provided such a great atmosphere to play in.

--- End quote ---

That could happen in episode 3, who knows.

PizzaSHARK:

--- Quote from: october1983 on 19 Nov 2008, 16:31 ---Nothing would make me happier than a brief return to Black Mesa in one of the new games. I mean, I thoroughly enjoyed Half-Life 2, especially episode 2, but Black Mesa provided such a great atmosphere to play in.
--- End quote ---

Might be difficult; Black Mesa was destroyed with nukes after the end of HL.  Remember, approximately twenty years pass between the two games, which is why Alyx is a grown woman and Barney's got some gray hair.

Hopefully the Borealis will give you a little of that old superscience vibe, since I'm sure we'll find ourselves heading there in ep3.  I'm really looking forward to it now that they've picked up Adam Foster; his mapmaking skills are incredible.

As far as the AI goes, it's honestly kinda weak in both games, because there are certain routines you can exploit in the AI process; for HL2, Overwatch have a tendency to wait a beat (maybe half a second) before acting after opening a door.  You can park yourself in front of a closed door, blast them with the shotty secondary as soon as they open it (half a second is a pretty big window), close it, reload, and rinse and repeat.  Because the shotty secondary is instantly lethal if you hit them in the face at close range, you basically won't take damage :P

Hunter AI in ep2 can be good, but they've got a bad habit of just standing around instead of trying to evade fire, and there's a "deadzone" where they'll almost invariably charge you (after telegraphing their intent, of course), giving you a good two or three seconds to smash them in the back.  They also tend to abandon their Striders to chase you, even on hard.

Surgoshan:

--- Quote from: PizzaSHARK on 19 Nov 2008, 20:50 ---
--- Quote from: october1983 on 19 Nov 2008, 16:31 ---Nothing would make me happier than a brief return to Black Mesa in one of the new games. I mean, I thoroughly enjoyed Half-Life 2, especially episode 2, but Black Mesa provided such a great atmosphere to play in.
--- End quote ---

Might be difficult; Black Mesa was destroyed with nukes after the end of HL.  Remember, approximately twenty years pass between the two games, which is why Alyx is a grown woman and Barney's got some gray hair.

--- End quote ---

Try visiting Chernobyl today.  There are animals and plants happily living in the concrete remains of a once mediocre soviet city.  After 20 years, Black Mesa may be survivable.  It would definitely be believable that much of the center is, but that some portions are still dangerously radioactive.

Just like Chernobyl.

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