Fun Stuff > CLIKC
Half-Life turns 10!
Inlander:
--- Quote from: Spluff on 19 Nov 2008, 15:49 ---The AI in Half Life 2 was better than the first
--- End quote ---
I don't really agree with this. The fights against squads of soldiers are generally much trickier in 1 than in 2, I find. In 2 they mainly seem to strafe in and out of cover, shooting at you relentlessly. In 1 a couple of soldiers will pin you down while the rest of the squad tried to creep up on your flanks, and if you dig yourself in to a secure position they'll flush you out by lobbing grenades into your hiding place.
Though they're also wearing snow camo in a desert setting. That's not very intelligent.
Scandanavian War Machine:
maybe it's a purely psychological tactic.
maybe they just want you to wonder why they are doing that, even for a split second, so that they might gain the upper hand.
Johnny C:
I think in Half-Life 2 there are fewer flanking opportunities, so they're generally dropped in front of you. Valve has been trying to remedy this – look at the White Forest Inn standoff in Episode 2. It's really easy to get messed up in that battle, especially on the harder difficulty levels.
Nodaisho:
I heard that HL:source wasn't much good, that they really didn't use the engine near as well as they could have. White forest inn was awesome, I played it a few times, and every time found something that I hadn't noticed before to use (second time, it was the health dispensers in the building opposite the inn, dear god that made it easier). That sequence was one of my favorite in the series.
Dimmukane:
Also, Black Mesa (the HL mod for HL2 released new screenshots today and announced they moved to the Orange Box version of the engine. Still no news on a release date, though.
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