Fun Stuff > CLIKC
Black Mesa: Coming 2009
Nodaisho:
I disagree. Rocket launchers are fun in Unreal, and they get a one hit kill on a direct hit without additional health or armor. And the Quake 3 railgun doesn't seem bad, as far as I can tell, because if you miss, the guy can probably run across the map and gauntlet kill you before it fires another shot.
Comparing guns between games is ridiculous, you can say that you like a different style better, but if you had an AWP and Deagle in HL2, first off, you would run out of ammo quick (especially in Ravenholm or the bit right after, with the endless headcrabs), and then have to bunny-hop towards the swarms of combine with your crowbar out, and there is no right-click on the crowbar. And if you had an AWP, why couldn't they? I would get annoyed if a bunch of combine had AWPs, even with their poor aim, one of them is likely to hit.
And maybe even if you did have them, the combine have some sort of armor that is especially effective against human-made firearms, remember how quickly they took over the world. "Thog angry! Thog kill Saber-tooth tiger one hit with spear! Why it not kill rolly thing with treads and big nose?"
clockworkjames:
Yeah that's why inststagib UT/Warsow/Quake is so unpopular... oh wait-
Naw I just like AWP's, I'd settle for an AK or colt. Just not a shitty inaccurate spray full auto gun with a tiny clip. I was being a bit "enthusiastic" about the effectiveness of the weapons, I would not get far with one awp clip but with as much ammo as you can get in HL games... I just like guns to fire BULLETS instead of grapes/corn/light etc.
Spluff:
In that case, it'd probably make sense to stop playing sci-fi games set in the future.
Dimmukane:
Hey, doesn't that bolt crossbow do pretty much 1-hit kills?
Anyway, I think your problem is that you're not aiming for the head. You tend to kill more people with less bullets that way.
PizzaSHARK:
--- Quote from: Ptommydski on 01 Dec 2008, 01:23 ---This is a weird project to me. I loved HL when I played it a decade or so ago but HL2 and other recent games make it seem very linear and old-fashioned by comparison. The graphics don't look radically different from Source and I don't really understand why people would replay HL again when presumably everyone out there has probably played it through several times over the last ten years. Frankly, I've been through Black Mesa about six times including Blue Shift and Opposing Force. I would assume people who haven't played HL before have played some recent FPS/RPG games which would make the gameplay itself seem slightly linear so I really don't know who this mod is for.
I still feel like people are experiencing a HL2 hangover of sorts. We're at the phase where people are jaded by the overwhelming brilliance of the second part of this saga and nostalgia for the original game is maybe just nostalgia from when we were all younger and a lot easier to impress. HL2 was a better game in every sense of the word and the episodic content was also ace. Don't get me wrong, HL was the best game ever ten years ago and it's still up there. I just don't get who this game is for.
--- End quote ---
It's already been addressed, but mostly people who haven't done HL before, or people who wanna do it again (and who wouldn't?) That said, the BM:S team seem to be making numerous changes to the original game. Personally, I want to see how they handle the assassins - if Valve could give you a bunch of OH SHIT OH SHIT moments in Ravenholm on hard where you're surrounded by fast screamy zombies while dodging poison headcrabs, I'll bet they're gonna make some freaky shit with lighting and sound. Hell, the damned assassins were already freaky to begin with; the little plinkplink from their pistol then them running off, then complete silence... whee!
But Black Mesa: Souce has been in development for a long damned time now, and it'd be nice if they didn't play their cards so close to their vest - been several times where I was wondering if anything was happening, simply from an utter lack of news.
ot;
Nodaisho, I don't remember rocket launchers ever being one-shot kills in any version of UT - they do about 80-85 in UT2k4, IIRC. Only guaranteed one-shot kill on someone with no armor and 100 HP is a sniper weapon headshot (130 or 140), close-range flak cannon (easily 120-210), or a near-direct hit with a flak ball (as in right next to them, NOT on them; 140-230.) I'm not sure about Unreal's eightball launcher, but most people were playing Quake and Quake II back then, anyway.
--- Quote ---I kinda did it all in reverse, playing CS:S then HL2 means you will be frustrated at how shit the weapons are. I want an awp and a deagle, I could have completed that game in 20 minutes using only 6 bullets or some shit seriously. HL2 is a waste of the source engine because ALL THE GUNS SUCK.
--- End quote ---
Pretty much, yeah. The HL2 version of the USP is terrible, and the magnum just feels really inaccurate for some reason. The MP7 is damned near worthless on anything except CPs and zombies (for laughs, try killing a hunter with it on hard; it takes more than 200 rounds), and the pulse rifle runs out of ammo too fast. The crossbow and LAW are both pretty good, but ammo for both is rare. The nades... don't like em; I like CS's rubber bouncy grenades, even if they aren't particularly realistic. Vanilla HL2's saving grace is the shotgun - ammo is plentiful, and you can reliably kill most anything with it, even hunters (though the car or gravity gun are much more efficient.)
Also:
--- Quote ---Re-playing a game which you've already played because now the graphics are a bit nicer is an experience of limited value. Since you already know the plot, up to and including the scripted events, and you also know pretty much what is going to happen next, it's not really going to be a particularly intense gaming experience like the original game was.
--- End quote ---
You need to go replay the Surface Tension chapter, on Hard. It was still pretty tense even last year, even comparing it to Ravenholm, the finale of Episode Two (on Hard, playing for no lost buildings), and league-level Bombing Run matches on UT2k4 :P
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