Fun Stuff > CLIKC
Black Mesa: Coming 2009
Nodaisho:
Maybe, but honestly, I think his designs that he did himself are better than those of the original game. It still falls prey to the whole indestructable wooden barricade while you are armed with explosives, but most games do that, because otherwise it would be much faster to get about.
And Melodic, do you work for EA or for valve? I know EA publishes valve, so I guess you might end up going to their office once in a while, but it seems like you know a lot about them.
I loved the hospital bit, a lot of it made me feel like I was in hardboiled, minus some awesomeness. It had some scary bits as well, which takes skill to do without feeling cheap.
Blue Kitty:
Despite never having played the original Half-Life, I don't quite care too much about this one. I will admit that it looks nice, but I don't see myself ever playing it.
Melodic:
I work for EA Burnaby, but I have several friends at Valve down in Seattle and we both keep an open-door policy.
I liked MINERVA.
Nodaisho:
Ah, okay.
Oh god, I just saw surface tension mentioned. That part at the dam seemed impossible when I came up against it. I don't remember how I did it. You know what that reminded me of, though. Icthyosaurs. After playing HL, I was scared shitless of being in water in any game.
PizzaSHARK:
--- Quote from: Nodaisho on 01 Dec 2008, 23:27 ---Ah, okay.
Oh god, I just saw surface tension mentioned. That part at the dam seemed impossible when I came up against it. I don't remember how I did it. You know what that reminded me of, though. Icthyosaurs. After playing HL, I was scared shitless of being in water in any game.
--- End quote ---
I was disappointed that they weren't present in HL2 beyond the cameo at the beginning. No leeches, either... damned pests.
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