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D&D anyone?

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Alex C:
Ah, yes, but Kabukiman said he was playing the mid-90s revised 2nd edition, aka, 2.5. Cantrips didn't make up their own tier of level 0 spells back then. In fact, if I remember right, Cantrip was its own level 1 spell that could produce many minor effects, but still took up a regular spell slot. Honestly, 2nd edition was kinda crappy if you didn't use optional rules to bring minis and grids into things to spice up the combat. Luckily, it was supported long enough for that not to be a huge problem though.

ackblom12:
Oh man, I know Kat's dad hass been playing D&D since Chainmail came out and he refuses to play anything but 1st ed. I swear it physically hurts me to think of trying to play 1st or 2nd ed again despite the many years of fun I got out of both of them.

kabukiman:
The system of skills AD&D was very good and I still use it. And carisma was very important: when they want to buy something cheaper or convince someone they use carisma (if they have a very low carisma, the guards don't let them enter the town, don't find a room to sleep, or nobody sells them the goods they need).

Jace:
You know what I don't like about the D20 system?
What you do depends on a single roll, and if you happen to roll poorly on that one roll, OH WELL.

TheViscount:

--- Quote from: PantsFTW on 18 Feb 2009, 03:22 ---You know what I don't like about the D20 system?
What you do depends on a single roll, and if you happen to roll poorly on that one roll, OH WELL.

--- End quote ---

You know what I don`t like about non-d20 roleplaying systems? Meaning, roleplays where combat is decided by text? It leaves room for chaos and god moders. It`s a battle system, if you roll it`s because something distracted your character or something like that, and when you roll a crit it`s because your character gets that instinctive shot at an opening..

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