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Oh hey what's up E3
est:
My main problem with your last sentence is that it is extremely out of character for Valve. I feel it's more likely to be an honest miscalculation of what people want/expect out of the L4D franchise.
MadassAlex:
It is certainly very out of character.
I hope that you are correct and that this is a grave miscalculation on their part, but there exists a possibility that they could yet succumb to the business practises of others.
est:
Yeah, that would be really unfortunate.
Cartilage Head:
Oh heck and damn yes.
Finally, a new game from Team Ico. I unfortunately never got to play Ico, but Shadow Of The Colossus was one of my favorite games of all time.
The game is called The Last Guardian, and the trailer is just what you'd expect from Team Ico. BEAUTIFUL.
KvP:
--- Quote from: MadassAlex on 07 Jun 2009, 00:38 ---I hope that you are correct and that this is a grave miscalculation on their part, but there exists a possibility that they could yet succumb to the business practises of others.
--- End quote ---
That's looking more and more likely, and the ironic thing is that these negative reactions from the community will be more of a factor than anything else. Despite what anyone might say the main reason why this has been such a fiasco is that TF2 has had a lot of (free) support post-release. Thus even if they didn't intend it they raised their flag as being a company that services their customers gratis. Really Valve has done a lot of other cool stuff (Steam sales w/ deep discounts, etc.) but they've conferred a privilege to their customers that has been misinterpreted as a right. How easily they forget that Valve went to the mats with Microsoft to keep their DLC free on the 360.
The free updates were a pretty dumb idea in the first place. What they ought to have done is take a page from Bethsoft. There are little DLC packs that are free, and big ones that are charged for, like say the maps and the first gun upgrade (flaregun, sandvitch etc.) are free and higher tiers of upgrades are charged with a light fee. TF2 is such an impeccably balanced game that you could charge for the more powerful gun alternatives and it wouldn't really break the game to have people who paid and people who didn't on the same server. That scenario basically plays out with the clan'd versus the unclan'd anyway, given the prevalence of achievement farms.
Here is the mission statement of the 10,000 strong Steam group against L4D2 (which I think can only be comprised of L4D owners)
--- Quote ---QUOTE
The few people here who defend the decision to make L4D2 seem to not understand what everyone is upset about. I've tried to summarize the most common issues I've heard people having in hopes that it clears things up:
* Significant content for L4D1 was promised, and never delivered
* Valve put little faith in L4D1 since they almost certainly started working on L4D2 right after release
* The fact that L4D2 is nearly identical to L4D1 will decimate the community for both games
* The announced date is not nearly enough time to polish content or make significant gameplay changes
* The new character designs seem bland and unappealing so far
* L4D2 is too bright to fit in with L4D1's visual aesthetic
* The fiddle-based horde music is extremely disliked, though the differently orchestrated music is otherwise welcome
* L4D2's release will result in a drop in quality and frequency for L4D1 content, even compared to before
* The community has lost faith in Valve's former reputation for commitment to their games post-release
--- End quote ---
The bolded ones (my emphasis) are legitimate concerns to my eyes. Otherwise it's just griping.
However this is just a sizably larger continuation of the same phenomenon that greeted Fallout 3. People bitched and bitched and bitched about it pre-release but you know what? At least 90% of them bought the game. Gamers are so retarded.
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