Fun Stuff > CLIKC

I am sick of Peter Molyneux's bullshit

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KvP:
Come to think of it the sensibilities behind Shrek and Fable are so similar it depresses me to think about. But I guess Fable has less pop culture riffing.

Scandanavian War Machine:
well, and also there is no Mike Myers which is a powerful asset in any endeavor.

Blue Kitty:

--- Quote from: Felrender on 20 Aug 2009, 15:16 ---I remember I once got an X-shaped scar on my face, and a set of 3-claw marks on my chest and back.

--- End quote ---

My friend told me he got a scar across his character's eyes that might have left the character blind.  He told me his eyes were all hazy and he wouldn't really look at anything.

ackblom12:

--- Quote from: KvP on 20 Aug 2009, 15:50 ---I like to think of Lionhead as the Applebee's of game developers - thoroughly bland, but people like them because they're safe and they don't know any better.

--- End quote ---

Pardon?

est:
I think that it speaks volumes about games like Oblivion that I don't overly care all that much about the main quest and find the side-quests and general adventuring to be more fun.

Come to think of it, there is enough to do in all of these sandbox-style games (not just sandbox RPGs, things like GTA, Saint's Row & Mafia too) to warrant a free-roam mode similar to/improved upon the one in Mafia.  Take out the story elements, leave in certain main missions that can be re-jigged to be available in a more open fashion, give you some kind of hub to use as a base of operations and if it isn't an Inn or a Bar or something then use one or more of those to gather information about areas & find missions or at least leads for missions, and maybe give the player a handful of objectives that they work towards.  Or even offer up a list of things that are end-game type achievements (eg: be reknown/reviled, own a castle, kill a dragon, become mayor of a town, found a guild or become a guild master, become an arena champion, lead an army to a glorious victory, become a master of X school of spells/ability/technique etc) and they get to pick which ones sound like things they want to to work toward.  This in turn effects certain missions in the game to advance your progress toward the objectives.

PS: who else is pumped about Mafia 2?  I am pretty pumped about Mafia 2.

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