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Aion Online

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messeduplilkid:

--- Quote from: Melodic on 24 Sep 2009, 22:54 ---Okay, so for the sake of argument, what does Aion Online do any better than World of Warcraft? I played WoW for about a month and didn't enjoy it, but from what I've read it still has every other MMO beaten by a landslide.

--- End quote ---


Okay since you're asking for a direct comparison.... I'd say it's a little to early to tell. But some of the things I like more then WoW:

Combat is flows, but is slowed down enough that I can see strategy REALLY coming into play with PVP.

Grinding, while present, will change almost every 10 levels. The first 10 levels are grindtastic, but 10 and 20 really evolves once you have wings and start partying up for harder content in the area you're questing at. APPARENTLY at level 20 you get to start gaining xp for pvp and pve encounters.

To ride on the previous statement, you get to experience END game content at level 20. You don't have to hit max level to experience end game content. SURE, it won't be a fulfilling experience since you'll probably get one-shot. But they give you the opportunity to help.  This really opens me up to enjoying the game. The moment I read that I stopped trying to powerlevel and started to explore a bit. Something I never got to do in WoW, because you're constantly remembering that it's all about Max Level.

Gear. When I played WoW gear looked awful from 1-79, until you did REALLY well in pvp,  were a casual and would grind out heroics for badges, or you did the newest content. And even then, you looked exactly the same as anyone else.  In Aion you can transform the look of gear in two ways: you sacrifice a piece of gear you like and combine it with a piece of gear that looks bad with your set, but you keep the stats. OR you can dye the item. I'm pretty sure you can do this sorta thing at level 25 or 30. So fairly early on. On top of the character creation which is appalling how detailed.... You get to look beautiful or unique. You get to choose the way you wana look.

Edit: Also Ncsoft hasn't redone old content to put into current end-game. Sure the game is new... but I still think that's a mark against WoW.

If you haven't watched the podcasts:

http://na.aiononline.com/board/videos/list

please do, they're pretty informative. They'll give you a good idea of whether you want to play Aion.

Like I said, I don't want to turn it into an Aion vs other mmos. Because when I quit WoW, I didn't try to drag my friends away that are perfectly content with WoW. But if you're having issues with an mmo your playing: be it Eve or Guild Wars or even WoW, you should at least look into Aion, because it's a nice place to be.

(didn't check for [my already poor] grammar or typos. Will be back later once I eat something to make sure I don't sound REALLY dumb. I hope this makes a bit of sense.)

0bsessions:
Um. Most of that isn't any different from WoW and the only one that's majorly different is completely aesthetic and a rather shallow way to judge a game:

Strategy often comes into play in PVP. As a consistent PVPer, I can assure you you won't get anywhere in most PVP without some kind of strategy.

The ten levels thing applies to just about every MMO ever. I've yet to play a class in WoW that doesn't change dramatically every ten or so levels.

As for the experiencing end-game content thing, in what way do you mean? You said you contribute, but you didn't say how you contribute.

The gear thing is, admittedly a pet peeve of mine and I've actually considered how neat it would be if you could transfer stats onto another item for the sake of diversity (And I seem to recall that being considered by the devs before), but again, purely aesthetic and no, in my opinion, particularly worthwhile of a difference.

Alex C:
The problem with having a rational discussion about MMOs is that aside from aesthetics, the biggest differences usually come down to the UI, general grindiness and what aspects of the game (PvE, small scale PvP, GvG/RvR PvP, etc.) they choose to emphasize as the endgame. The last one is the issue I'm most curious about; I already know I'm not a huge fan of the game's look and the inability to mod it probably means I wouldn't care too much for the UI, either. I love me some mods.

Melodic:

--- Quote from: Alex C on 26 Sep 2009, 12:26 ---The problem with having a rational discussion about MMOs is that aside from aesthetics, the biggest differences usually come down to the UI, general grindiness and what aspects of the game (PvE, small scale PvP, GvG/RvR PvP, etc.) they choose to emphasize as the endgame

--- End quote ---

Which is precisely why I asked, Alex. I'm no fan of MMOs -- I find them universally boring and tedious, and this thread is actually supporting my beliefs. It's quite interesting to force a comparison between two very similar things with people who have a very obvious bias.

0bsessions:
Even as an avid MMO player, I can admit that they're all essentially the same thing.

Why do I play WoW? Cause other people actually play it and that doesn't appear likely to change anytime soon. I imagine it'd be frustrating to level a character to end game in an MMO only to discover there's no one else playing it.

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