Fun Stuff > CLIKC
Fallout: New Vegas
Storm Rider:
I dunno, there are still a lot of things about Fallout 3 that look pretty goofy, like wonky pathfinding and the general stiffness of NPCs during dialogue. That being said, it makes no sense for Obsidian to be criticized for those things now when Bethesda wasn't originally, excepting of course the general sliding of standards over time. It probably won't have as high of a Metacritic as F3 through no fault of Obsidian's, but what are you gonna do.
Ozymandias:
Ahahahaha
Bugfixing in an Obsidian game built on Bethesda technology. That's like shooting fish in an ocean of fish where you have to shoot all the fish but the fish keep breeding.
Storm Rider:
Open world games in general are nearly impossible to polish to the same standard as people expect in other game genres. It certainly didn't hurt Red Dead Redemption's Metacritic at all, but that's got Rockstar's name on it so it automatically has review scores about 20 points higher than it should #yeahisaidit.
KvP:
Can you really call Donkey Woman and Cougar Man "bugs"?
Sawyer would call those "emergent gameplay elements" (invariably with any game there are apparently bugs that are intentionally left in).
Boro_Bandito:
They might also have been placeholders that they were using until they had the proper models in place, I figured that was the case with the flying people since they actually flapped there arms, that had to have been programmed in, I'm assuming most of the animal models/animations were made later in the development.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version