Fun Stuff > CLIKC
Fallout: New Vegas
Storm Rider:
Achievement list has popped up in MS's system, no spoilers beyond quest titles as far as I can tell. Most are pretty standard 'do ______ X times' fare, but oh well. The one for getting kicked out of every casino's kind of funny, and of course they made the Hardcore achievement 100 points.
Dimmukane:
Speaking from a QA standpoint, I'm honestly impressed with how few bugs there are in F3/Oblivion, given the scope of those games. Although I find it hilarious that Morrowind will still lock up on me if I turn on god mode. But seriously, the sheer amount of variables in this kind of game, the background processes that are going on...it's pretty amazing that it's not a horrible buggy mess *cough* Two Worlds *cough*.
Tom:
Be glad it's not Gothic 3, upon release that game was literally unplayable.
snalin:
I've never had Morrowind lock up on me during god mode. And I've used god mode a lot to fuck around. You are using "tgm", right?
Alex C:
--- Quote from: KvP on 27 Aug 2010, 20:05 ---Sawyer would call those "emergent gameplay elements" (invariably with any game there are apparently bugs that are intentionally left in).
--- End quote ---
Starsiege: Tribes was a fucking shrine to that concept. People found out that if you dicked around with your jetpack just right, you could basically "ski" down a slope and then crest the upcoming hill, thus hurtling yourself across the maps at high speed via sheer momentum. The whole thing was technically an exploit that abused some wonky handling of inertia, but it survived all the way through to the sequel because it developed into one of the game's most distinctive tactics and led to some really inventive maps that never would have existed had it been "fixed."
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