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Final Fantasy XIII

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Alex C:
Ozy, you're right, I do remember thinking some of the supporting cast was pretty decent, but like you said, they swapped to Squall+Rinoa as being the focus for the most of the game, so I mostly remember being annoyed. It's been a decade, after all. Awful really is the word for the Squall+Rinoa thing. Like I said, I could have handled having a cheerless, cynical protagonist. As hackneyed as it may be, I don't have a real problem with the young, reluctant hero sheds some of his cynicism and proves that in the end, he'll come through for people. Maybe he'll even loosen up a bit and remember that friends are worth having even if you lose them sometimes and all that other happy heroic fantasy bullshit. But instead of a gradual evolution, they went with a slightly douchey guy suddenly falling for an idealist and being redeemed by the power of lurve route, and then the focus of the damned game changes. Bleaaargh.

Cire27:
I remember thinking the airship in VIII was pretty badass.

Ozymandias:
Actually, I really loved Seifer and the Disciplinary Committee in FFVIII also. I thought they had a really interesting story and I was way more into them leading into the end of Disc 3 than Squall and Rinoa. There's also little things in FFVIII that I thought were really good like Triple Triad, some of the sidequests, the little touches in the world that seem to suggest deeper thought into it than usual. It's just....why the fuck did they make the plot they did and the battle system they did and the magic system they did and graaarg. Bryan is right. The twist in FFVIII was one of the dumbest things ever in any game. Period.

Cartilage Head:
I prefer Tetra Master over Triple Triad.

Ozymandias:
I could never get the hang of Tetra Master and it was irrelevant to the rest of the game anyway. Triple Triad cards could be used to build your (largely pointless) weapons, but all Tetra Master got you was insane completionism.

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