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Final Fantasy XIII

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Scandanavian War Machine:
I somehow collected every single Tetra Master card, as a young child, without using any guides. I have no idea how I managed that.

I still have the save file on a memory card somewhere.

snalin:
Tetra Master was a lot of fun when you understood how to play it. I can't remember how to any more, but I can remember the fun. And the frustration.

The Chocobo minigame was pretty damn great too.

Cartilage Head:
 The Chocobo side quest in IX WAS great. It also leads to one of the best bosses ever.

 EDIT: I've finally gotten to the point of FFXIII in which it becomes much less linear and side quests become available, and the game experience has actually improved significantly. The hunts have become quite addictive, and the story is getting interesting.

johnny5:
this game sucked, i think i got like to somewhere around the ruins and i just started playing the FF's that you can download off PSN or xboxlive. it totally feels like a more horrible version of FFX (or maybe X-2, which i didnt play, but my then 13 year old sister did and she loved it and she loves XIII also.) the story doesnt really make any sense, but for some reason out of all the reasons for this game sucking, the one detail i was most annoyed about was the whole "two planet-planet inside of a planet" concept of PULSE and COCOON. it just didnt work in my mind, logistically speaking. maybe i got the details wrong, but that says more about the game where they expect you to read this whole encyclopedia about it instead of actually showing you in the game so you understand. its like showing a tribesman a blueprint of a car and expecting him to get it

Cartilage Head:
 Well, at least the story made more sense than your post.

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