Fun Stuff > CLIKC
Freeman: June 14th
snalin:
I'm guessing that they're to busy making hats for TF2.
Spluff:
--- Quote from: Storm Rider on 06 Jun 2010, 02:51 ---Which is a totally sensible time frame for an 'episodic' game, right?
--- End quote ---
It's better than churning out crap every 10 months on the dot.
Ozymandias:
--- Quote from: snalin on 06 Jun 2010, 03:39 ---I'm guessing that they're to busy making hats for TF2.
--- End quote ---
See, it's impossible for me to hate Valve about anything when they go and write stuff like that about it.
Storm Rider:
--- Quote from: Spluff on 06 Jun 2010, 03:57 ---
--- Quote from: Storm Rider on 06 Jun 2010, 02:51 ---Which is a totally sensible time frame for an 'episodic' game, right?
--- End quote ---
It's better than churning out crap every 10 months on the dot.
--- End quote ---
Perhaps the answer is... somewhere in the middle???? :-o :-o :-o
--- Quote from: Jeans on 06 Jun 2010, 09:45 ---As far as viral marketing in concerned, if the alternative is giving a Kotaku interview, showing a little gameplay and being all "woo yeah buy our game it's awesome" then hell yeah, I'll take a slightly more clever photoshop-filter thing instead. I am more fed up with all the other bog-standard release advertising.
--- End quote ---
Again, this is a false dichotomy. You can do far more with prerelease information with a game than a few interviews and a trailer or two, but that's not the point. My issue isn't that Valve's marketing is viral, it's that everyone fucking creams their goddamn jeans as soon as Valve releases some poster with a vague silhouette of the G-Man or whatever. They're still being marketed to, yet they somehow act like Valve is exempt from the kind of criticism that everyone else gets. As much as I like their games (and I really do, I want to stress this), I really don't understand why Valve is such a sacred cow for so many people.
KvP:
Careful Bryan, you're starting to sound like me.
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