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Dragon Age 2: Fuckin' Bitches, Stabbin' Dragons

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KvP:
I like how the Crow Assassins are so badass that they can walk around in hilariously literal-minded uniforms and still do their jobs.

KvP:
So get this: The dialog system is a "stance" system wherein you choose a tone and what your character says is based on that tone. You can just choose one and just let it go for the entire conversation!

It's so brilliant it's a wonder no one's done it before!

Also, PC UI pic, apparently


Apparently they just had a bunch of journalists come in and they were given the current build of the game to play.

David_Dovey:

--- Quote from: KvP on 08 Dec 2010, 19:22 ---So get this: The dialog system is a "stance" system wherein you choose a tone and what your character says is based on that tone. You can just choose one and just let it go for the entire conversation!

It's so brilliant it's a wonder no one's done it before!

--- End quote ---

So I don't know nothin' bout these vidya games all you kids are talkin' 'bout so I dunno if this is sarcastic or not. Is this sarcastic? I feel like it has been used before, but I'd be hard pressed to think of where. At the very least it reminds me of being able to choose the "stance" of yr units in RTS games, be it passive (units only attack when ordered), defensive (units attack when attacked) or belligerent (units attack any enemy units within range).

Felrender:
Alpha Protocol did it, and it was one of the better systems in the game.

KvP:
Over at SA people are having a lot of fun with the awesome rationale Bioware has given for not making Friendly Fire a toggle:


--- Quote from: David Gaider ---Attaching things to toggles is great, but if someone flips that on and doesn't know that it will suddenly make their "Easy" game not quite so Easy anymore... well, that wouldn't be good.

Toggles need to work for everyone, and we need to balance accordingly. An option that's more for advanced users is the kind of thing you'd stick in as an .ini file setting, I'd suspect. Feel free to ask for something different, but I think there's more affected by such a change than you'd think.
--- End quote ---
Bioware: Sensitive to the needs of those who don't understand how binary switches work.

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