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Dungeon Siege 3

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KvP:
I was not a fan of the first two, but the third is being made by Obsidian Entertainment (specifically the team that made the Mask of the Betrayer expansion for NWN2) and the first screenshots have been released and their new engine looks niiiiice. All that's really known is that the engine is tailored to render from very far distances, which will be utilized in-game (no "map", but rather a zoomed out perspective on the area) and that there's an emphasis on (a) Animations (b) Real-time lighting and (c) Physics-based combat (not gravity-gun type stuff, but force and gravity going into damage and death animations and the like).

Site's up.

Storm Rider:
This is the tech they developed for Crucible, right? At least some of that project lives on in a game that will get commercially released. I'm not a fan of Diablo-style games in general, but if the game has as hook beyond 'get phat lewtz', which I would presume considering that Mask of the Betrayer is the best written RPG in years, then maybe I'll make an exception. Hopefully they can figure out how to not make it control like ass on console.

KvP:
720p demo at NY Comic Con

Buttfranklin:
omgomgomg I love Dungeon Siege!!  About as much as I love Cake.

If I had a choice between cake and playing some Dungeon Siege I would legitimately be hard pressed to decide.  I'm not exaggerating.

Storm Rider:
Just got around to watching that footage. John, did you notice that the PR guy said "Square Enix and Obsidian's first collaboration"?

Hmmmm...

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