Fun Stuff > CLIKC
Dungeon Siege 3
KvP:
I didn't. I do know that Obsidian's always keen on developing lasting relationships with publishers, though they didn't pick very good mates in Atari and Sega.
Storm Rider:
If the far-fetched prediction I made months ago ends up being true I am gonna be the smuggest motherfucker in the world.
LTK:
Looks like they're making some major changes to the core gameplay, compared to the other Dungeon Siege games. No more mouse-pointer-issued commands, and the combat got a whole lot flashier as well, courtesy of Square Enix, no doubt. I'm not sure what to think of this. Free movement is definitely an improvement, and will make moving around less RSI-inducing. On the other hand, click-spamming attacks may turn out to take its place. I guess that means the western-RPG-style combat tactics are taking a back seat, although the first Dungeon Siege never really called for tactics the way Dragon Age does now. Ten-year-old me was playing the fuck out of this game without ever needing to consider crowd control or tanking.
I wonder if the plot of DS2 is going to play any part in the story. It seems they're using DS1 as a reference point, considering the statue of the farmer (an unflattering name for the savior of the kingdom of Ehb) and the role of the tenth legion. It's been a long time since I played either games, so I can't quite remember how the two backstories related to each other. They may just ignore what happened in DS2 altogether.
snalin:
Didn't DS2 happen after the world of DS was destroyed in a great war or something? Or was the story lines on different worlds/continents/whatever?
I'm not sure about the changes to gameplay, it might be that they've gone the same way as (I think I've read that) Bioware is doing with the next Dragon age, as in making gameplay on the PC different from the gameplay on console, simply because what you can do on one isn't something you necessarily can do on the other. But it's a shame if they've chosen to go with diablo's approach to hack'n'slash instead of Dungeon Siege 1/2's version. They are pretty different, with dungeon siege focusing more on pre-setting the skills and spells to be used, and then just manage what to attack and where to use special abilities. It made the game perfect for picking up whenever you wanted to do something simple and easy, but fun. I'm just afraid that it won't be interesting to play it if it's pretty similar to Diablo 3, since Diablo 3 is going to be better at the Diablo thing.
I mean, if you look at the demo, DS3 even has those green, floating blobs of health pick-ups. What happened to potion bottles which you actually drank partially? I liked that.
JD:
--- Quote from: Buttfranklin on 13 Oct 2010, 19:02 ---omgomgomg I love Dungeon Siege!! About as much as I love Cake.
If I had a choice between cake and playing some Dungeon Siege I would legitimately be hard pressed to decide. I'm not exaggerating.
--- End quote ---
The answer is Dungeon Siege
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