Fun Stuff > CLIKC
Elder Scrolls V
est:
Not sure I can make a proper judgement about the graphics until I see them in motion. I am not as impressed though, was just writing up a negative thing, but I'll wait now until I've seen gameplay videos.
I just want gameplay to be great. Cutting things down to 1h and 2h sounds shit. Shield bashing sounds good. Wielding spells at the same time as a sword sounds ok? Depends on how it's implemented. Same with two weapons. Not sure how they are going to do it unless they use the same kind of method as the shield bashing with it. Surely today's mice have enough buttons that we can have a Primary and secondary attack? Not sure I like the idea of finishing moves. It's an RPG man, I don't fucking care how I finish people off. People play these games for 100+ hours, anything trite like finishing animations you can't stop is going to get old very quickly (but then again, I guess we can just mod them out?)
Ozymandias:
--- Quote from: est on 08 Jan 2011, 18:20 ---Surely today's mice have enough buttons that we can have a Primary and secondary attack?
--- End quote ---
You have made the classic error of assuming Bethsoft cares about making it great for PC. They like the PC market, of course. They understand their most devoted audience is there. That's why they release the mod tools, because that audience will turn the game into whatever they want. It is not who they are making the game for, though.
Dimmukane:
The finishing moves, if I read the article correctly, are different based on which weapon you use, as well as which enemy you're killing. So killing a troll with a mace is different than with a sword is different than with a dagger is different than with a hammer, and those are all different if it's a giant instead of a troll. So it'll be kind of like those special moves in VATS you could do in New Vegas, except in real-time and an extra level of variety. It could still get repetitive, especially towards the endgame when you're probably going to be using one melee weapon most of the time, but I don't think it'll be as repetitive as something like Assassin's Creed. And yeah, modding them out'll probably be one of the first things people do.
est:
That sounds better than I was expecting, though. Maybe it won't get so bad?
est:
Also, re: the console, we have two trigger buttons, maybe one for each hand?
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