Fun Stuff > CLIKC
Max Payne is apparently a trilogy now...
satsugaikaze:
Yeah, color me really cynical about this, but I'm not impressed at all with the way Rockstar are handling this in the absence of Sam Lake. Adding cover-based shooting elements? Taking out the film noir? Completely changing the setting and tone of the series?
I probably would have liked the game under any other name. The way I see it now, though, stylistically Rockstar are going to run this into the ground. Gimme something comic book and Frank-Miller-tribute, over GTA: Sao Paulo Vice Starring Bruce Willis anyday.
TheFuriousWombat:
Yeah I guess you guys are probably right. I mean another company definitely could the series justice but it's no guarantee I suppose. Although I'm not sure the noir elements will be missing necessarily. The intro to that video is damn noir-ish at least.
Blyss:
Sort of in the same vein - Rockstar has DLC for up to 50% off today. I got some stuff I was waiting on for a while.
satsugaikaze:
I think the very first thing that irked me was the fact that the 'perpetual nighttime/snowstorm/thunderstorm' motif they paid tribute to film noir with is completely gone. The palette feels totally different. I mean, it's Max Payne we're talking about - this is a noir character whose exploits should be getting less daylight than freakin' Batman.
To be fair to Rockstar, I'm pretty sure they have incredible talent and the ability to give us a fun, engrossing story, but like I said the stylistic approach to it looks too different for me to put it in the same category as the previous two games. And the cut-and-paste use of Max Payne 2's cello motif in the trailer didn't feel like it fit the vibrant colors and setting of Sao Paulo; it just looked like a feeble attempt at going "hey! Max Payne music! It's still Max Payne!"
schimmy:
See, I'm not sure how good the game would be if they kept it more like the others. Sure, the first two were excellent, the first one especially being up their with my favourite games ever, but the reason they were so good was because they were hella stylish, and style is something that can easily be over done, and a third game in exactly the same style could get pretty repetitive. I think the fact that they're willing to change it up a little, whilst keeping a similar feeling with respect to the action, could make it a better sequel than just Max Payne 3: That Game You've Played Through Twice, Now With More Shades of Grey!
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