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Max Payne is apparently a trilogy now...

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Tom:
Max Payne has always been a pulp (neo?) noir action hero. The graphic novel story telling was used as way of progressing the plot stylishly without having to take up space with really lousy cinematics/cut-scenes. Game tech and data compression have progressed to a point where the developers can give realistic cut-scenes that can do what the graphic novel sequences did and more.

Think about it: film noir sequence or storyboard + dialogue. I'm willing to give them a pass on that front.

look out! Ninjas!:
lies. The technology that was around when Max Payne came out was perfectly adequate, and the comic book parts were deliberate. Both games actually had cut scenes, remember.


Honestly, what has probably happened is that Rockstar were making a 'modern' third person shooter and decided to throw Payne in there midway because why not we own the licence.

Tom:

--- Quote from: look out! Ninjas! on 16 Sep 2011, 20:49 ---lies. The technology that was around when Max Payne came out was perfectly adequate, and the comic book parts were deliberate. Both games actually had cut scenes, remember.

--- End quote ---

I'm not saying the comic book parts were not a deliberate stylistic choice. The cutscenes were really shitty compared to the comicbook parts and didn't look nearly as cool. VG graphics are so much more cinematic now that I wouldn't mind not having the comicbook scenes because film noir/gris looks so much cooler than crime noir graphic novels.

Tom:
Heh, even if you don't like it just be glad that they actually hired James McCaffrey to voice and act Payne.

snalin:
The most important question is, of course, will there be bullet time?

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