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X-Com: Enemy Unknown

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LTK:

--- Quote ---Jim: I don’t think any of them are very interesting, they all involve me doing completely idiotic things like sending my sniper to take cover behind an burning (and about to explode) car. I’ve done a lot of that sort of thing. I should mention, actually, how much I have enjoyed the general destructibility of everything. Knocking a wall down to make your way inside a structure has a certain robust satisfaction to it.

Adam: The sound design is strong in that aspect as well – when a building is burning it will creak and make shuddering sounds. Have you met mutons?

Jim: Yes, I just encountered them.

Adam: They quite regularly level entire buildings just to get at one half dead XCOM member who is limping back to the Skyranger.
--- End quote ---

Pretty sure that's a yes.

snalin:
Oh, one thing I forgot about the demo - the moment when the camera first panned away from the mission HQ and showed the whole base was beautiful. The game really looks gorgeous, which is something we haven't ever seen in an X-com game.

ackblom12:

--- Quote from: LTK on 28 Sep 2012, 00:36 ---
Pretty sure that's a yes.

--- End quote ---

Fucking yessssss

Blyss:
As was promised PA did a second report on the strategy portion of the game.  That ALL sounds good to me.  Damn good.

Dimmukane:
Y'all should buy this game so my friends can get nice bonuses.  Just sayin'.

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