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Well it's not Majora's Mask...

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Warbear:
And considering the non-linearity of Zelda 1 and, less-so, Ocarina of Time (you could basically do any dungeon in any order) this isn't really going to be a massive change.

snalin:
I guess, I'm just worried that they'll in addition go away from the puzzle mechanics of the earlier games. Getting new things that allows you to pass new challenges is kind of the core of those games, so if that's not left, there's not really and Zelda left. If they can pull off a more open game (with multiplayer?), and still have it feel Zelda, that will probably be great. I'm probably just caught up by the whole DMC-thing (even though I haven't even played any of those!).

Blue Kitty:
I'm so excited for this remake. This game and the new animal crossing are the reasons I'm getting a Wii U, and the new Fire Emblem is icing on the cake

Zingoleb:

--- Quote from: snalin on 23 Jan 2013, 16:05 ---I guess, I'm just worried that they'll in addition go away from the puzzle mechanics of the earlier games. Getting new things that allows you to pass new challenges is kind of the core of those games, so if that's not left, there's not really and Zelda left. If they can pull off a more open game (with multiplayer?), and still have it feel Zelda, that will probably be great. I'm probably just caught up by the whole DMC-thing (even though I haven't even played any of those!).

--- End quote ---

yeah but I can easily envision there being parts of various dungeons that you can only access with items from other dungeons - or maybe even just items that would make certain dungeons easier but would by no means be necessary (boy it would be easier to hop from rock to rock in all this lava if I had a fucking HOOKSHOT)

Warbear:
They'll probably make it like Skyward Sword where you have to revisit certain areas.

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